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mminitdev

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A member registered Aug 26, 2016 · View creator page →

Creator of

Recent community posts

Thank you, I made note of the bug.

Some people are having issues running the game where all controls except turning become unresponsive or they'll rotate faster than usual. I'm looking into what could be causing this, I'm suspecting the game runs faster/slower on some machines when it shouldn't. Tinkering with the nvidia control panels latency settings seems to have helped some users.

Was v1 the first version you've played?


https://mega.nz/folder/GElUlAKS#eeK71ppVpJ10Jn_6odcbaw

That link should work for now

I don't see why not, but it probably won't be a main mechanic or anything

Thanks for the heads up about tags, I'll do that.

(1 edit)

Still plugging away. I posted a more detailed reply above on a newer comment.

An update is just about ready. It'll still be the two dungeons in the demo, but there's another prep action that alters some CGs as well as game overs for each area, along with quality of life and gameplay changes. It's like a more refined version of v0 to hold over until the game is completed. I've just been busier with later parts of the game.

Thanks for playing, there will be more penetration in the next update.

Thanks for playing! No there's no patreon, only the option to donate upon downloaded if you wish to, it's a big help.

Definitely want to add more boob interactions!

Hmm I don't think I've ever encountered that, could you maybe try running the game as admin?

Hey, thanks for playing.

The plan is for cut-ins to get lewder as you progress

The game overs are abrupt now for sure and should be addressed in the future.

-Enemies grabbing and holding you is a good idea and likely will get added in later dungeons

-Player status effects aren't in yet but will be

-Nice trap idea, it's in lots of these types of games and would be nice to have it in this game too

Best way to support is the donation option upon downloading the game, you can put in whatever amount you prefer.

Thanks for the feedback, it's really helpful

-I think I'll add a setting where monster CGs stay up until you perform an action, that way they can stay up if you want them to. I'll need to put this in a test it.

-Slime traps do seem to be lacking, a defense debuff sounds really good.

-I was worried slime titans would be too strong, but yea they need a buff, they are supposed to be slow and very dangerous

-Noted that the pink skills and tension need more attention, the issue seems to be with how strong Lubricate is.

Your other notes are great as well, thanks so much for playing and the in depth feedback!

Thanks for the support! I'm not sure what you mean by spoil rate?

Clothing damage is still up in the air with what I'll do with it. For your stats there are certain ways to gain permanent ones, like from mapping rewards and collection items (the ones with the blue border) that you pick up and then buy from the shop. Thanks for playing!

Hey, my twitter DMs should be open last I checked: https://twitter.com/mminit_dev

Hey thanks for the bug report! Here is fine, I'll have this fixed for then next version. Thanks for playing!

That's a good idea. I think I'll add that as an option in the settings.