Glad someone else remembers this movie)
To be honest, the animated exhibits were in the plans (for example, some had to go hunting like Crying Angels from Doctor Who, i.e. change their position towards the player while he is not looking at them), but I did not have time because I worked only in the evenings and focused mainly on 3D modeling (there are 37 original exhibits and 47 possible replacements in the game, excluding paintings)
MMMdems
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Thanks for the feedback!
It's a pity that you couldn't feel the whole atmosphere due to the lack of music. I tested the game only on my PC, so I adjusted the volume for my headphones - it is very likely that the volume will not be suitable in all cases (I do not know if it is possible to add such changes as volume settings or an in-game tutorial after the end of the development period)
Thanks a lot :)
YES, the 1-bit shader I used was based on the graphics of the Obra Dinn game. I'm glad you noticed it!
I picked up the strange music on purpose, because surprisingly, I feel more comfortable with it in a fairly empty place, where almost nothing happens
I also want to say that I fixed bugs that made it impossible to complete the game on the very first build, so you can try to complete the game on both endings, if you are interested, of course