Hi Josep Pons! I also realized that 5 minutes was too much, but I didn't have time to analyze the balance. But the concept was delivered. lol
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Thanks for the feedback, Afaranha! My idea was to put animations on everything, but I wasted a lot of time solving bugs and I couldn't do it. Haha... The balance was affect by that too, so I couldn't analyze if the 5 minutes was too much, as well as adding more variations and difficulties. in the end, I ended up just delivering the basic concept, but after I'll redo everything more balanced.