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Moe_niqu
Recent community posts
I can't even remember, it's been a while. I thnk the 1st ending was with Iscari and the 2nd was for Mavaar since the 3rd is for Gols. Are you in a relationship with Heath in these playthroughs? What happened during the endings, because in both 1 and 2 there's nothing special happening. Just mentions of how he disappeared after the last battle and you talk with the leader on how you feel about it so idk if you've received something different during the end.
I wasn't expecting traditional happy endings. Maybe lukewarm ambiguous endings at most but there's so many, I'm glad it's not just me thinking there's still some bugs around. I got Markus' 3rd ending and didn't think anything suspicious until I only got Heath's 1st and 2nd ending. I'm still confused on what gets the 3rd ending and I noticed when I tried to join the Golga I ended up with Mavaar? So maybe I'll wait until this gets addressed before starting Randal.
I remember when this was briefly announced so long ago, the concept and art instantly pulled me in, like a childhood tamagotchi friend? lol.
I'm so glad the demo is out, it lived up to expectations and I'm in awe at how expansive this has the potential to be. A very cute game with a lot of changeable factors.
Looking back on the first post about it on Tumblr, I noticed the art looks slightly different. Is it the same artist or just an evolved art style?
Excited for the full game next year, here's to smooth progress~
It took me the weekend to delve more into all the new content but when it comes to bugs, there's a lot. It's hard for me to pinpoint which moments the error screens show up because in different gameplays it comes up in different places. Ex. An error in one scene from 2nd gameplay that didn't happen in my first gameplay.
So idk. But I enjoyed all the additions and changes made.
I don't know if you've been notified already but for me, at least, there's a glitch for all the cgs in Dmitri's route, I'm pretty much invisible except for hair and eyes lol. The error notification comes on every second when they happen so I have to get through the scene, save, exit out and then open the game again to get it to go away.
Are there any suggestions as to the description of the characters or narrative that you feel could add to the game? As someone else said sometimes when Dere would talk it would say Narrator instead.
Are there any aspects that really interest you?
How expansive the plot is.
Are there any aspects that you feel detract from interest?
None that I can think of. Each playthrough gave something different.
What was your impression of the demo overall?
In -progress yet effective, something this size was presented well and made me excited for the rest.
Did this page present the demo well?
I think so.
Did you find any glitches or bugs that need to be addressed? There's definitely some I've come across in different playthroughs. I think there may have been one in the beginning when Dere sneaks into the class when late, for a moment Lana and the teacher's sprites overlapped but idk if thats on purpose or not. Same thing happened with Casidra and the teacher during the magic lesson when choosing to sit in the front. It actually happens a few times....
There was actually an error/exception when I finished the quiz on Aren that I, thankfully, could move past but when I was with Thaddeus during the dunking booth for the festival i couldn't move forward.
Was the writing acceptable? Were there any strange moments in flow or awkward dialogue?
Nothing major, though my first playthrough I was annoyed. After the 2nd time I understood that to proceed Dere had to survive the first meeting and generally come off as likeable to match the future dialogue, that I understand. It's just that the circumstance of getting the 1st bad end baffled me. After all the prep and determination to not have her signs of memory loss show she just casually lets it slip on accident?? Her future was on the line but one moment made her go, "Oh, who are you btw?". It would have been reasonable if the prince had noticed the lack of recognition instead in IMO. That's the only real gripe I had.
Were the transitions of expressions and rooms acceptable? Any strange moments?
I didn't notice anything like that, most of the time when the day was over Deere would just retire to her room so I got used to that being the usual winding down of events.
What was your favorite part of the demo?
Honestly, the little differences different options made. A certain event with "arranged marriage" popped up that I hadn't gotten in my other playthroughs and I was curious over what I had done to trigger it compared to my other runs. Moments like this increase playablilty for me
Would you desire or consider helping to fund a kick-starter in relation to this game?
Yes.
Any other comments, questions, or feedback?
This reminds me so much of the Kingdoms game so I guess that's why I like it, but there are definite differences.
Hello!
2. I think it was more I didn't know once I clicked combine that it was selected so I could try, but this I just redownloaded again to check and that's still unreliable since this is my 2nd playthrough I know better now;
I think both combos work fine though!
And sure, the name I use here is fine for credit~
1. I was able to find both endings! when I saw there were two I was like idk what I could have done differently maybe something in the 2nd play through. Luckily I'm nosy and poked around enough to find it unintentionally. Though I think some dialogue repeated during that moment just an fyi.
2. It took me forever to get the shirt combo right because the order to combine wasn't intuitive enough for me. For reactions though I didn't experiment too much because of how laggy the cursor could get though the knife for the plush collection was funny.
3. Iggs was pretty helpful. As stated above it was the shirt that got to me the most so I had asked him like three times what to do and it took some playing around on my part to finally get the combo.
This demo was good! The freedom with the choices was expansive (to my romantic detriment lol). You left off with a big cliffhanger but the demo was amazingly long, its enough to go back and choose more options though i'm still trying to wrap my mind around just how much the choices effect everything.
Okay well I'm not sure on what to say exactly but i'll try anyways!
First of all your art style definitely caught my attention. I like the different textures and saturated colors are my weakness. I died at that pinched joey wheeler face marina was pulling at Sidney. Like, how does anyone continue a conversation with her with that face being made? lol Though I feel like there's something off with her eyes and i tried to figure it out since I didn't feel that way about any of the other guys' eyes and I think its the size in comparison to her other features (mouth/nose). that may or may not be it.
The story is pretty interesting, though its nothing dramatic I think the way you've made the characters will be the standout thing other than the art, oh that and the cursed chemistry theme. Like I hate science with a passion so the story was that interesting for me to still try the demo anyways! I got like a 2/3-5 for the quiz so idk Marinas just going to have to fail in the full version with me playing.
I was looking through the game's topic on the forum and I didn't know this was set in Hawaii but it makes a lot of sense now. (floral shirts for all) As for the cg styles and such I say go for whatever you feel like or what feels right, even mix it up if you want. I know a few VNs that have different styles for sprites/cgs/ect i dont see the problem!
Like I said before the dynamic between the characters are interesting enough to make you wonder how the whole mutual tutoring thing will turn out and whats up with the underlying drama going.
Good luck with your finals!