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MohamedU3

11
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7
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1
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A member registered Jun 30, 2017 · View creator page →

Creator of

Recent community posts

Done! It is really cool BTW. :)

The game is nice! I have always liked physics-based ball games. The environments are cool and the colors also add to the vibe.
Congrats on the graduation!

I think this type of projects comes from people who are passionate about this genre. It is not easy to develop such a game as solo developer but you made a very good job. 
I think the game has potential to expand and develop more.

Good Job! and Congrats for the graduation!

I like your game, It is fun, challenging, and requires some strategy especially in the higher levels.

I am privileged to have seen the development journey of this game. You are dedicated and a hard worker. The choice of the game design idea is great. Moreover, the things that you can buy with coins is a good addition.

I think you can add a mini-level in the beginning where players can be introduced to the basics especially the mid-air jump. It will also be good if players can buy things by the coin they get from this mini-level so that they are introduced to market and the items there.

Congratulation on completing the game and the graduation!

The final polish of the game is amazing!

I am glad I had the privilege to see the initial concept of this game. It was very creative and I hope you kept it some where in your portfolio to show what you are capable of.

As for the this version of the game, it is really fun and easy to pick up and play. My son (6 years old) enjoyed it too :D.

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I really like the game. It is very polished. I admire the number of systems that are interacting with one another at any point in the game. The game is pretty addictive too. This is aided by the low-entry level to playing and understanding the rules.

Probably a little text when hovering on the main menu items will help make things clearer. Moreover, sometimes I feel lost. I am not sure if this is intended as general feeling of mining or not. If not, probably a mini-map that is updated as the player explores more will help.
Also, If I decided to go to the second and third depth layers, I am not sure if I miss things in the pervious layers or they are regenerated again in the next layers. 
Probably I need to invest more time in the game to get it.

Overall, the game is brilliant! it is fun and shows your passion, effort and time invested to create it. I believe it is market ready too. Looking forward to see its future updates. 

Thank you for trying my game and for the motivation!
I hope you enjoyed it.
Congratulation on the graduation!

Thanks for playing my game! Congrats for you to for making to the end!
I agree with you feedback. I am receiving similar suggestion from other players. So, I will make sure to do this in the coming versions.

Thank you for taking the time to try my game!
I am glad you enjoyed the vibe and the music as tried different ones before settling for this.

I am glad you tried my game and took the time to write this constructive feedback.
BTW, I have been following your posts, games and general activity on the Bootcamp's Discord channel. I learnt several thing from you. Your journey also inspired me to continue this bootcamp.

As for the game, I agree with all your points. Some of them became obvious to me during the playtesting sessions. Now that your opinion emphasize them, they need to be addressed.
As for your suggestion in the last line, it actually solves a game design problem that I couldn't find an effective solution to,

Thank you for time and suggestions!

Thank you for the tip. It will be considered next time.