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A jam submission

Botanic QuestView game page

A 3D Platformer Adventure to Save Your Village
Submitted by Lucky — 9 hours, 35 minutes before the deadline
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Botanic Quest's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation: How creative is the game concept?#34.0004.000
Overall#63.6003.600
Presentation: How polished is the game?#113.2003.200
Gameplay: How fun is the game?#113.0003.000

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

I think this type of projects comes from people who are passionate about this genre. It is not easy to develop such a game as solo developer but you made a very good job. 
I think the game has potential to expand and develop more.

Good Job! and Congrats for the graduation!

Submitted(+1)

I love the UI, the chill vibe, and the storytelling aspect. They all blend together perfectly! My only concern was with picking the mushrooms, but overall, I absolutely loved the game and its concept

Submitted(+1)

I beat the game after falling couple of times from the top of the mountain 😂 I like the UI…it matches the game genre and style…The glossy ground material was a bit odd for me…but I love the game…good job👏🏾

Submitted(+1)

Really great game I can see a lot of effort when into it and you really thought about the story and the multiple paths, was really great. I think big thing to work on are the controls especially the jump it feels way too unresponsive and to floaty for a platform game. Others it looked great and congrats on finishing the bootcamp!

Submitted(+1)

I really enjoyed the vibe you have going on in the game. It felt almost like a small zelda game adventure.
The concept in itself is pretty simple but it was enjoyable.

I liked the art style, audio (a lot), and the books/story.
The jump felt nice and controllable.
Although the map doesn't look as polished, it was pretty unique and creative. I had fun discovering the map.

What I didn't like much was the movement controls, it was a bit hard to move, maybe the movement was too fast.
The hitboxes of the plants were a bit too small as well it was hard to pick them up.

Overall I enjoyed playing the game, you've implemented a lot of cool systems :)

Developer

Thank you, Hadi for playing and for the great feedback. :)

I’m glad you enjoyed the adventure vibe, art style, audio, and story—it means a lot!

I’ll work on refining the movement controls (especially for the web version) and expanding the plant hitboxes to improve the gameplay.