Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

moisesmp

15
Posts
33
Followers
28
Following
A member registered Mar 01, 2018 · View creator page →

Creator of

Recent community posts

Valeu pelo feedback!
Eu planejava botar mais personagens, itens, inimigos e upgrades mas fiquei ocupado com trabalhos e tenho andado sem tempo no momento mas o próximo personagem seria um mago, que seria focado em causar dano sem atacar ou de bem longe mesmo.

Não é bug não, o aumento de range dos ataques é por espaços, você só vai sentir a diferença mesmo quando tiver 2 ou mais inimigos um ao lado do outro. O aumento de range é baseados nos espaços adjacentes ao inimigo atacado

Novamente obrigado pelo feedback :D

WOOOOW Ficou muito maneiro mano, posso usar ele no projeto??

Thanks for share!
I was trying to make some easy to understand and using 2 colors was kind of fun and new for me :)

Tiny Despair


I love your style, this asset is awesome. I want to know if u are planning to create more enemies to update this pack or create a new one

Vc tem que esperar a musica acabar antes de ganhar ou entao vc só joga a fase toda sem morrer xDD

Or you wait until the end of the music and die for that and then win the level or you just win without any death lol

U dont need a key lol

There's a secret way on the upper right corner 

Try to finish the level without any death or you'll will need to wait the music to end to be able to clear the level

I know that sucks but I was very angry when I made this level \_("/)_/

Thks, i guess Hahahahaha

Just touch the brick that falls and push it away

These things are different depending which engine you are using...
If you're planning to learn about construct 2, there's a lot of youtube tutorials that can teach you how to do that...

Send me a email to moisesmarchinipereira@gmail.com
There I can send you some tutorials that I've used.
Sorry for any grammatical error, my english is not very good..

(1 edit)

Some tiles and enemies used -
 https://www.spriters-resource.com/custom_edited/mariocustoms/sheet/69705/

Tiles that I edited for use on level 2, 4 and 7  -
 https://ansimuz.itch.io/sunnyland-forest

Songs -

 https://freesound.org

The principal characters, menus, backgrounds, code and etc was made by me and, I'm sorry but, I don't want to share it. At least for now.
There's a lot of tutorials online that you can learn about pixel art and script, if you want.

Thks for comment and sry for any gramatical error.

Sorry, I think I didn't get what you mean..are u asking for the solution?

I don't see a reason to post on Steam, but I'm working on to export the game to iOS when it's finished.

Thks for comment!