Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

MolendinumGames

18
Posts
1
Topics
10
Followers
3
Following
A member registered Feb 14, 2020 · View creator page →

Creator of

Recent community posts

Maybe the arrow not being used is the bug. When I hover the bow the arrow gets highlighted, even though it is not being used


Hello fellow Indie Devs!

I developed a small tool to help me making the game creation and design process a bit easier and I am here to share it with you!

https://sundiray.itch.io/unity-toolkit-fundamentals

If you ever encountered one of the situations below this tools may be a huge help for you in the future:

  • Need to replace dozens of objects with your new prefabs?
  • Want to swap positions of gameobjects without having to remember them?
  • Can't find that one object in your hierarchy again?

If you have any suggestions or feedback feel free to contact me.

Enjoy and happy game developing!

I like the idea and the animations are neat. It's definitely fun but it gets repepitive really fast and the difficulty is quite low. A little more varience and it makes for a fun little reaction-testing game :)

Love the music! The artsytle is fitting and I think this is the first game that absolutely nailed the game jam theme! It got overwhelming super fast but I guess thats part of the joke? :D Awesome submission!

(1 edit)

Really fun simple game! With a little polish on the graphics I can see this become a fun little mobile game! :) Audio is pretty cool too. Only complaint is that is not too fitting on the theme. But great submission and well done!

Super addicting fun little game! Freat idea and well executed! And the music is really relaxing too :) Only complaint is that I couldn't rotate my camera and it is really hard to see whats going on, once the buildings get bigger
Amazing submission though!

This game has a lot of "meat" for just a 48 dev time. Pretty challenging but it really hooks you in and its kinda addicting.  Maybe ramps up the difficulty too fast but still absolutely amazing submission! Cool and fitting audio too. All around great job!

No worries! Even though it didnt properly upload you still made something so thats awesome! :)

Just rolling around with the beetle is actually reeeaally fun! However finding a kid and then "hitting" the target is way too hard. I rather wanted to roll around and make the beetle fly lol Cool submission though! Congratz! :)

Such a cool idea an it plays out really well! Definitely had fun playing this one! A little smoother camera (like when it moves through the zickzack) might be a good improvement for the future. Really awesome submission though! Congratz! :)

(1 edit)

Really cool little game! I like that the main mechanic makes it hard to just move in circles so this endless shooter plays out differently. Great idea and the music is fitting. It does ramp up the difficulty really fast though! Great job! :)

Download is only a .exe and I couldn't run it. Am I doing something wrong?

Will do! Thank you for playing and for your feedback! <3

Yeah I was confused when some of them had different speeds. Maybe let the fast once have a different art as you see in some zombie games there's always a "runner" a "tank" etc. Cool submission though! Congratz! :)

(1 edit)

I love puzzle games and I definitely enjoyed playing this one. However the camera seems to be at different angles and zoom at every stage and I would've preferred having it at a fixed almost top down angles as sometimes it was hard to make out stuff. Art style is nice though. Went a little overboard with that castle level though :P  

edit: oh also a quit option would've been nice and maybe an insta reset button (even though you can just run into a laser)

Cool and fun little game! The art is absoluetly lovely! Maybe something to collect would be awesome as I kept running in circles as I thought that was the best strategy. 

On Stage 2 you had to push the Cube onto the red platform. Should have designed that clearer so good you mentioned that!
While the pickups do increase speed, it also makes it more responsive but this was hard to communicate clearly. Given a little more time I would've included a timer highscore for each level, which would've helped to make pickups more interesting. Thank you for playing and for your feedback! Much appreciated!

Artstyle is lovely well done! A fun little game! :)