Monochrome Disposition
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Probably the best action game I've played this year, there's a wondeful chaos to Magenta Horizon's combat. It's remarkable how dense with enemies the screen can get, but fights remain coherent and manageable thanks to the extensive aerial mobility. This isn't a game where you’ll be thoughtlessly mashing out a bunch of interchangeable attack strings, instead careful positioning and enemy prioritization are the keys to success. I'm particularly fond of the encounters that feature a ton of projectiles, as they emphasize the fluid and twitchy movement mechanics that make this combat really shine. A deeply impressive piece of work, I'm excited to see where the project goes next. Also, Blücher is very cute :^)
[ENDLESS_OVERDRIVE] is an arcade game about movement. As you move and shoot your way across the grid playing field, the enemies you kill are transformed into stage hazards, constricting the space you have to maneuver through. Build up your combo multiplier to clear out space, all while avoiding the red enemy that tracks your every move!