Thank you for the feedback, I'm glad you were able to get to the end and enjoyed the game!
Just came back from playing your game, Meteora, and it was extremely good.
This game is genuinely great. I'm astounded you managed to get a whole, thorough story in there, multiple dialogue options, and well designed mechanics in this Jam. I wish I had more time to sync into it right now. I told myself I would play for 15 minutes and managed to sink nearly and hour into it already. Great job
This is so polished for a demo it's insane. I feel like I'm playing an actual GB game. If I can complain about anything at all, its the lack of music and that the Tail Whip feels a bit useless on enemies. Also it took me a bit to figure out the stairs. But all that is nitpicking, this game is incredibly fun and I will definitely be playing it more when I get time.
Very fun concept. I really like how the jump feels. Unfortunately, I use a keyboard without arrow keys, so getting the control scheme to work made me have to contort a bit. It feels like a lot of the movement has to be very intentional, so it didn't work great for my play scheme.
Very cool concept with the block-based actions though!
I really appreciate the feedback. I had just come from beating Celeste a 3rd time so I think I accidentally scaled the difficulty based on that, so I'm glad to hear from someone with a different background.
I would have loved to implement a story but unfortunately I ran out of time for the current jam. Also with this being my first jam, I didn't want to dig too deep into extra things.
Again, thanks for the comment! Please feel free to rate if you would like.