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A member registered Apr 08, 2021 · View creator page →

Creator of

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You can just make a different shape for the cloud, that's what I would do.... Example: The cloud animates upwards on the one that goes normally and downwards on the one that goes inverted

Succes!!!

It's a very pleasant game, the art is awesome, and I really like the idea of building your own little place from mixing stuff and discovering recipes.

For a jam game, it's really important to be easy to play and understand what is happening, I was very lost, and still don't know what some stuff do or mean.

 
If you had the time to make SFX, it could be a really cozy game, congrats on the game!

Yeaaah, I know it was not soooo original, we could not come up with a better idea in the first hours, so we started developing the one that seemed to fit the best haha

Thank you, appreciate all feedback, always good to improve.

I really enjoyed playing your game... The puzzles are well designed to teach gradually the mechanics... I had a bit of trouble knowing wich cloud had inverted comands, but I got used to it eventually.

Did you manage to get to the end?

I'm not so experienced with puzzle games, to be really honest, neither playing or making them... 

Hopefully you enjoyed some levels haha

I made the sounds really quickly by the last 1 and a half hour haha

I see some people say that the mechanic is confusing at first... Honestly, I don't think so.

The three things I think that are worth mentioning as "bad things", are that the yellow area for completing the game only seems to be triggered when you are right in the middle, at first I was confused by that, the player being able to run would be a great add, in games, making the player faster is not enought, it's when you make the player able to run that they feel fast, and the level 5 is buggy for me, doesn't work at all

Great game 

thank you, the downloads were not showing up

This is a really good game, personally, I love turn based games, if this game was a roguelite, with lots of different enemy types, different ways to kill, like a spear that you throw and lose inside the maze, I would play till the end
Congratulations for the game

I can see a good game here, I just think the controls and physics should be faster, cause in this case, makes the game feel like the itdoesn't quickly respond to your controls

Example: you are running into a spike, you rotate to escape, but it's too slow and even if you manage to rotate the other way, gravity is too slow to help you avoid that

I can't play the game, I can't find the download button, and neither run on browser

That's always something I miss so much, I really tried making the puzzles the right amount of difficulty, making it easy, then getting harder
I value this feedback a lot, thank you... Gotta try to make it better

Yeah, that was something I tried, but I couldn't quite tweak the movement to be "not awkward"
Personally, I like turned base games, where you need to think haha

It was a html5 export problem, when the voting time ends, I'll make sure to upload the Windows export at least ... Keep an eye on it ;D

Thank you so much!! I got the music and SFX from freesound.com.

I really aprecciate your nice comment, thank you for the support!