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MuNgLo

17
Posts
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A member registered Apr 04, 2015 · View creator page →

Creator of

Recent community posts

Less Gooooo

awww chucks 

Thx for the kind words. Regarding the water, it's just a slapped in plane the simplest way possible. It does what it needs to but did not waste a second more on it. The tile system could do waves as is now because it is still calculating all tiles every update. Horribly optimized but again, saving time where I could. Overall it could be done way better and way more effective but wasn't needed for this project.

Got softlocked and never gained exec charge. Also my cards heavily weighted to go left :D

I do like the idea though

Thank You. Hopefully there isn't to many bugs left.

So confused

Oh and forgot to say. You can lower the enemy density in settings. But it is very random for what you get.

Plays like a game

Looks like a game

Is a game

Nicely done. 

TY I appreciate it. Smooth is good

I like it :D

Yarrrr'n

Robes community · Created a new topic Nice Job

It looks great

Oh you made a hard one! Those outer walls shifting is nasty. Nice work.

Great work.

Cutest paddle ever? :D

I had the ball in perpetual horizontal dance within minutes. Paddle still looked happy and cute.