Your welcome.
Murkybubbles7772
Creator of
Recent community posts
Title: "Pixel Scale"
Genre: Retro / Adventure / Puzzle
Concept: "Pixel Scale" is a game set in a pixelated, retro-style universe. The unique aspect of this game is the ability to manipulate the scale of the game world.
Gameplay: The player controls a character who has the ability to shrink or enlarge objects in the environment. This power can be used to solve puzzles, overcome obstacles, and defeat enemies. For example, the player might need to shrink a large boulder to pass a path, or enlarge a small key to unlock a giant door.
The game's levels would increase in complexity, requiring the player to think creatively about how to use their scaling powers. The retro aesthetic would be a nod to classic games, while the scale manipulation mechanic would offer a fresh gameplay experience.
This game is 2D
This was going to be my game for the "My First Game Jam" but I missed the deadline. To find out more check out the Wiki https://github.com/CadenMcAllister/DayAndNight/wiki. And the Itch.io page https://murkybubbles7772.itch.io/day-and-night
More update will be coming in the future so be on the look out for that.
Having a game based on the 4 seasons is really cool two but I am a beginner and only started doing Unity and C# like 4 months ago. But you can also check out this other game I made that is very polished in my opinion https://murkybubbles7772.itch.io/time-warp-takedown.