Thanks for the feedback! Yeah fullscreen didn't even occur to me, or that you could even have itch handle that by opening it in a new window. I'll make sure to change that, and tweak the text, after reviews are over. Thanks again, I appreciate your feedback!
musrex
Creator of
Recent community posts
I really enjoyed the atmosphere in this game. To me, there was definitely a horror element to it - like the movie Skinamarink. I think I found both endings ("It was all a dream" and "wet the bed"), but I definitely found myself wanting more. I know that's not fair considering it was a 3 day game jam, but I guess the main takeaway should be that this is very interesting and I wish there was more of it. Great job.
I love this. I wish I made this. So simple, clever, and well put together. The visuals are awesome, the audio is awesome, it's very creative and right on theme. Fun and gameplay don't get 5 stars because it's so simple, but that almost feels like an irrelevant score for this considering it was made in 5 hours and is so charming and creative.
The visual atmosphere is great. The platforming was a little unforgiving. Towards the end, once you get the special boots, there was a part that was just too difficult to get past and not in the fun challenging way, but rather in a frustrating way. I would look into Coyote Time. It might make jumping, and difficult jumps in particular, feel more fun. The choices also felt shallow. Why steal the boots when giving the beer is obviously the right choice? The visual aspects were stunning, however, and adding a little bit of sound might go a far way. If you decide to update the game after the review process let me know. I'd love to give it another shot.
Haha, thanks! It used to be even harder but I re-uploaded before the deadline cus I was worried. Evidently it wasn't enough. 😅 If you're carrying the baby, that might be why it's so hard. Carrying the baby makes getting things done harder. But thank you for your feedback, I really appreciate it! Once the review period is over I might go back and add some instructions to let players know about the baby.
Thanks for the feedback! I never even considered a full screen button, but I'll definitely keep that in mind for the next game I make.
For the button mashing, I should have included a bit more instruction. When you're holding the baby the tasks get harder because, well, that's how it is in life! Thanks for the feedback though, I'll probably tweak it a bit after reviews are done and make it a little more relaxed.