Addicting for sure! If I can give my two cents, please add some special attacks, even if only one, it will freshen it up a bit!
Great visuals! Sound is good and also the music, and loved the between boss quotes xD
Solo deving got you some extrapoints on my behalf, great job, take care :)
muttzilla
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Fun game, really like the visuals and boss design (although I got a coffess it took me a sec to see the play button), the sound effects are funny, but I think the game would have benefitted from some music (ofc)
Controls need some tunning but its nothing major, I could see this working very well in a touch screen, I'd consider making a mobile version!
Take care :D
Wow this is something else for a two person team sub, kudos!
Really liked the customize feature and the care for letting pick bosses, easier to rate the design, felt the second one should had been the first 1 (difficultywise) but that could just be me.
Also loved the aesthetic and I think the soundtrack fit the game well, I believe the music sound slider may not always work.
Well great job, had fun and will go back to it in the future, take care :3
Enjoyed the art and sound a lot, unfortunately was not able to get past the second boss on my three attempts, but I will xD
Found a few minor bugs, worst one regarding dash, came to a point I stopped using it completely since I couldn't really rely on it (at first I thought I was doing something wrong, but the comment below made me realize it was a lil issue)
Great submission guys, take care :)
Fun, and I did like the boss designs and the 8bit art/music styles!
Would have liked a different take on the theme, and don't take me wrong, its just that this is like the fifth game of the genre I played for this jam with almost the same use of the theme and its getting a bit old..
then again, solo dev? really nice job!
Take care :)
I rated you good in the composition, but I think some leads were a bit distracting, to in the spolight, but very interestiing piece so it passes, and maybe its no so much the composition, maybe it was the mixing that did it feel a bit clashy, then again that could have been want you were going for.
Anyway, great track! Take care :)
Loved your take on the theme, and really loved the last track man it will be hard to be short in listing all the feeling and how atmospheric it got, kudos.
The whole piece is really good, the "Air feels like wool" didn't settle that well on my first listen, but now i understand it, also your aproach to it was a risk one and i love that.
Take care! :3
Fun lil game, sometimes I lacked a bit of challenge and reward, but overall it was pretty balanced.
Solid gameplay, cute drawings, the music also fits well and the gameplay one is pretty interesting! I like the tribal darkish vibe you had going. I think there were some queue sounds missing, it would be better for the gameplay as it would give other strategy options.
Gave you an extra star in all fields for being solo dev, really good job man :)
Thank you for your feedback :)
I did not notice the harshness until recently, and yes it was small, unfortunately due to a bug in Linux, I found it weird and tried to solve it, no luck.. had open the project in windows and just export it from there, but well at least it was litteraly just opening it in windows without messing around any other settings or router matrix :D
The duality was an interesting take on the theme, it has some oriental feel and all but I don't really think it nailed the theme.
Composition is not bad, got some good drum beats there and the harmonies are still on spot, the melodies, I have mixed feelings about them, don't know, seem lack "feeling" to patternized
Mixwise, everything is loud I think the instrument spacing should be improved as the instrumens timbres, ofc depending on what sound you were expecting to get out of it
Hope the feedback is useful, take care :3
Spectacular job! Very cinematic indeed!
At first I felt the last song a bit misplaced, but it was so grandious I had to give it another go and with the description I see it working! I did love the choirs and that they worked almost as a bridge for all the songs, but did sometimes feel that they played too much, what I mean is that their lack of presence in some parts would increase their impact on the part ahead, like in clash of the waterfall
Take care :)