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Mythworks

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A member registered Dec 21, 2019 · View creator page →

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Probably because we made it natively in PSD. Probably can do .PSD -> .IND -> .PDF for a leaner PDF and will consider it some time in the future. For now though... :) 

yep! check out our other two submissions too... both also have community copies available :) 

You're in luck! We just released a new batch! 

this looks super cool! 

Hi Pop! 

Gather is the same as Scout. I believe I used Gather to differentiate visiting an already explored or marked location on the map, but it still exists in certain parts of the game as you've caught! 


Hope that helps! 

Woohoo! Can't wait to run this! 

haha definitely partially inspired by a certain energy vampire :P 

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This is an excellent story game that works fantastic in an educational setting. I’ve run this game with high schoolers to create a shared mythology together as a class.

The generation of story can be daunting, but the oracles provided constrain and prompt the imagination in interesting ways.

Great game that I can’t stop raving about.

Ursula K. Le Guin ;)

This is great but some inclusion of eastern ludology would help round it out.

Thirty spokes meet in the hub. Where the wheel isn’t is where it’s useful.

Hollowed out, clay makes a pot. Where the pot’s not is where it’s useful.

Cut doors and windows to make a room. Where the room isn’t, there’s room for you.

So the profit in what is is in the use of what isn’t.


The whole divides to see the shape.

Hey Luka! Just want to drop a line and let you know that UVG is one of my favorite RPGs of all time and a huge inspiration. Thanks for creating such an amazing setting!

Makes me nostalgic for a childhood I never had!

Pretty much! Unfortunately, the five star review system tends to only reward participation if the recipient receives full marks. Doubly the case for independent content, where there is often a lack of visibility and the sample size of participants/reviews is thus incredibly small. Every vote counts, and you help immensely when you rate something 5 stars, but you also hinder much more than you would think for anything less than 5, especially a 1.

That feature may be convenient to you but I hope you understand that it also really hurts content creators in terms of visibility and discovery via any platform’s algorithm.

https://www.buzzfeednews.com/article/carolineodonovan/the-fault-in-five-stars

Especially in niche communities where the audience reach is a matter of thousands if not hundreds.

Alright fair enough. You know that a 1-star rating hurts a lot when it comes to small independent work though, right? Going out of your way to rate something 1 stars is saying you dislike something enough to hurt a project. I’d urge you to reconsider consider or at least if you’re going to give 1 stars leave a reason for the review.

Can I ask why you gave The Love Balloon 1 star? Would love to hear why you didn’t like it.

I will always take a large weapon while playing Mother.

Hell yeah.

Thanks for the feedback Thanlis! I’ve taken your comments into consideration and rewritten the Filthy ability as such:

You have been ostracized from society writ large. People will actively avert their gaze and avoid you if possible. When begging or confronting others, you have +effect.

Cheers,

Ray

thank you!

thanks! will fix!

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time travel rpg to go back in time and stop the madness.

Hi I’m Ray! I submitted a game I wrote recently that seems topical!

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https://mythopoeia.itch.io/incite

https://mythopoeia.itch.io/the-love-balloon