Probably because we made it natively in PSD. Probably can do .PSD -> .IND -> .PDF for a leaner PDF and will consider it some time in the future. For now though... :)
Mythworks
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This is an excellent story game that works fantastic in an educational setting. I’ve run this game with high schoolers to create a shared mythology together as a class.
The generation of story can be daunting, but the oracles provided constrain and prompt the imagination in interesting ways.
Great game that I can’t stop raving about.
This is great but some inclusion of eastern ludology would help round it out.
Thirty spokes meet in the hub. Where the wheel isn’t is where it’s useful.
Hollowed out, clay makes a pot. Where the pot’s not is where it’s useful.
Cut doors and windows to make a room. Where the room isn’t, there’s room for you.
So the profit in what is is in the use of what isn’t.
The whole divides to see the shape.
Pretty much! Unfortunately, the five star review system tends to only reward participation if the recipient receives full marks. Doubly the case for independent content, where there is often a lack of visibility and the sample size of participants/reviews is thus incredibly small. Every vote counts, and you help immensely when you rate something 5 stars, but you also hinder much more than you would think for anything less than 5, especially a 1.
That feature may be convenient to you but I hope you understand that it also really hurts content creators in terms of visibility and discovery via any platform’s algorithm.
https://www.buzzfeednews.com/article/carolineodonovan/the-fault-in-five-stars
Especially in niche communities where the audience reach is a matter of thousands if not hundreds.
Alright fair enough. You know that a 1-star rating hurts a lot when it comes to small independent work though, right? Going out of your way to rate something 1 stars is saying you dislike something enough to hurt a project. I’d urge you to reconsider consider or at least if you’re going to give 1 stars leave a reason for the review.