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N4bA
Creator of
Recent community posts
(google translate) it's a horror game first and foremost, and I wanted it to be difficult for the player to play and shoot, to create panic and stress in moments of combat. It also all depends on whether you shoot slowly or quickly, you can shoot quickly at close range, but in the distance, due to recoil, it is better to shoot slowly. Movement is also very important, you can not let yourself be driven into a corner. I like screen flashing, and it should just complicate the game and not give less control of the situation to the player, but many people say that it is not very good, so I don’t even know. It all depends on the player, you can kill opponents very easily if you get used to it.
(google translate) Thanks for your review, I updated the game and now the player can die, I hope this will not irritate the players, although what do they think about when they approach the big maniac. Disappearance is a big minus, and I know it, but it is difficult to implement in any other way, you can explain this by golucinations.