Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

(google translate) it's a horror game first and foremost, and I wanted it to be difficult for the player to play and shoot, to create panic and stress in moments of combat. It also all depends on whether you shoot slowly or quickly, you can shoot quickly at close range, but in the distance, due to recoil, it is better to shoot slowly. Movement is also very important, you can not let yourself be driven into a corner. I like screen flashing, and it should just complicate the game and not give less control of the situation to the player, but many people say that it is not very good, so I don’t even know. It all depends on the player, you can kill opponents very easily if you get used to it.

Here's my thoughts: tone down the weapon sway JUST a little bit, and have an option for the flashing light in the menu.