Really nice port, but has a tendency to crash when you're down to two enemies.
NaggyNaggerson
Recent community posts
This is wonderful, and seems to have a significantly improved framerate over the last beta. Super Xevious works fine for me, unlike TjLaZer's experience, but I've noticed two small and insignificant bugs when running on Amiberry.
When playing Super Xevious the "Super" is missing from the title screen (even though it's shown in the video on this page), and when playing either game I don't get the credit sound on adding the first credit, only on the second and subsequent credits.
Neither of these are at all important but I thought you'd want to know about them anyway just in case. This is a superb port, and one I would have dreamed of back in the day. Compared to the version that came out for the Atari ST it's almost comical. Well done to both of you.
Sadly none of these downloads work in Amiberry. I strongly suspect it's because they have an extra layer of folder compared to all my other working LHA installs. Is it possible you could upload versions without the extra wrapper folder?
CURRENT CONTENTS OF LHA:
SkillGrid-WM (folder)
- SkillGrid (folder)
--- data (folder)
----- b-l
----- b-r
----- (etc)
--- history.txt
--- (etc)
- readme.txt
- readme.txt.info
- SkillGrid.info
DESIRED CONTENTS:
SkillGrid (folder)
- data (folder)
--- b-l
--- b-r
--- (etc)
- history.txt
- (etc)
readme.txt
readme.txt.info
SkillGrid.info
Oh wow, I absolutely LOVE this. The Speccy doesn't have a really decent Frogger and this is pretty much already the #1. Using character-square graphics to get the screen dimenions right is a genius idea and it really looks and feels like the arcade.
I very much hope you can track down the bug as it's annoying having to remember where you've landed frogs, but this is just a great piece of work beautifully presented.
(Only thing I don't like is four lives. What arcade game ever started with four lives?)