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Ndogg

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A member registered Jul 27, 2023 · View creator page →

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Thanks :)

This is awesome! I had a shockingly similar idea to create a game that brings your actual space into a zombie shooter game! I guess I will just play yours instead :D The issue with this might be that people are too lazy to go through the process of creating the objects in their room. It works great for people like me who have a nice empty room to play in though. If Oculus could scan a room though.....

A side thought you might want to do... turn the home scaling portion of this into a tool that can be downloaded from the Unity Asset story. Sell that feature and let people make more games out of it. 

Cool idea! I like the progression of difficulty and constantly facing new challenges each level.

Thank you!

Ah, I see, she got mad at me!

I think I just panic clicked keyboard buttons and died before figuring it out. I wouldn't say this hindered me from finishing, but I do have limited time right now and decided to move on :) sorry.

Alright! My feedback... the intro and all the music was super amusing. Plus the comedic story was interesting. The style and sounds remind me of retro games :D Also, my name was always Loser! Haha.

I had a couple issues though.

1. After picking my character and a couple lines into the girl talking, the game crashed for some reason. Second time around it was fine.

2. I died before I could figure out what to do for the fighting part?

Thank you for the feedback! Much appreciated.

For this game, the 3d spatial audio is particularly fun :) listening for enemies that are behind you or to your side can be important.  Enemies actually can land on you or inside the castle, but I chose to make that difficult to do and they always bounce out. Mainly because I was being lazy and that added several factors that were hard to manage. Though, I do like your thought about it adding another layer of difficulty to how you throw enemies.

I agree about the video. Adding some decent game content was pretty easy, but it does lack flavor. When I have time, I will try to learn how to add more interest between the gameplay content.

Thanks again!

Hi, I recently posted the full release of my first VR game, Defend Your Castle. It took several months and I was really hoping for at least some feedback on peoples thoughts about the gameplay... is this a fun game for VR? 

Also, secondary, any advice on my demo video? I have little interest in video editing and had never done it before, so if it's terrible, please let me know!

Thank you