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Nealap0

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A member registered Jul 21, 2020

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We were planning on changing the bindings each level (this didn't end up happening as we ran out of time), but letting the player change them is also quite an interesting idea, albeit one which I don't really know how to implement

Could you please tell us what makes the idea inherently not good, or how we can make it better? 

The variety we simply didn't have time for. We intended for the first two levels to be tutorials, but I do think we could have added some explanation as to exactly what the game is.

3:53 on my second run.