No problem, thanks for the game :P
I have a question, do you have any interest in continuing to work on this game or would you rather go on to other projects, game jams etc. ?
Btw my highscore is 220
I really like this game and the concept, I think the skill ceiling is pretty high and it's overall very fun and well-made
I think the concept could be taken further and if it would, the game would be really fun to master
The only complaint for the jam version I have is the mech falling too fast which stops you from doing some fun things
E.g. when your bullets are blocked by the corner of a platform, you could jump and switch to the mech in the air to hit the enemy but it works only rarely because the mech falls so quickly
This game is great
I only have 1 complaint so far:
Why would you make unpowered buildings so punishing?
"Haha, you clicked too fast and didn't notice that you placed an unpowered building so now you need to place another 5 buildings just to stop this one"
Not noticing that you placed a building in the wrong space shouldn't be punished
How I understand, Blight is supposed to be a timer-like feature. You can't be too long in the room because it will be filled up with Blights. But there is the money losing already which is very important for further floors
I think you should highly reduce the amount of enemies with blight
Also I think it should tell you more when you try to make a turn, like an arrow to where a dodging enemy would go if you attack it and arrows on where the blight sacks of the blight matron will go
Besides that I really like your game and already follow it on steam
Although in the current state it doesnt really fit as a full game because of the big chance to die and small dungeon I really hope that you will release it as a full game
My suggestion on making it more fitting to a full game is make the dungeon bigger and randomly generated, highly increase the health amount and place the shops only after 2 or 3 floors
Design: 1 - This is interesting but there is no progression - no actual results from the letters - and no clock to see how much time you spent
Adherence: 3 - I would give a 5 but the game is too small
Originality: 3 - I would give a 4-5 but the game is too small
Next time, spend more time for the game.
I am very sad that the game is not finished because I like the idea. Please finish it!