Cool buddy! Best on Discord via PM to "Housewife".
Neon Night Time
Creator of
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Thank you buddy! v0.6.0
https://neon-night-time.itch.io/pies-n-apples/devlog/835924/pna-v060
Thank you buddy!
v0.6.0
https://neon-night-time.itch.io/pies-n-apples/devlog/835924/pna-v060
Привет! Ты можешь идти на пляж и там есть 5 монет, и в Болшая сосиска(я могу ошибатся с переводом для Русскии язик, извини) там рядом с открытками есть 5 монет тоже. Но лучшии вариант был на ферме потому там есть 100 монет но тепер ты не можеш туда приходит пока. Но если ты играеш версия 0.6.0 то пока не надо, потому у нее силныи баг(жук?) которыи мы уже поправили и скоро выпускаем лучшую версию.
Hi!
You have a great sense of style and old school. Very nice palette. It's not just pixels, it's an echo of a past era + something new.
I tried to contact you on Discord, but I couldn't send a private message. So I just sent you an invite to our channel. You're a pixel artist and you sell your work, so maybe you'll like my offer.
Скорее всего версия 0.6.0 для Андроид выдет немного позже релиза потому что там очен маленки ошибка но мы не имет достаточни время на это. Но для Андроид будет выпушен ранше чем 0.7.0. Вы можнете играт на версию для PC с эмулатор JoyPlay. Я оставил пример више. (извините за мои Русскии язик, я немношко знаю но помогаю с переводчик Гугл).
Hello!
The game is designed in a caricature/parody style. Therefore, I draw "down there" based on:
1. Not all people monitor the neatness of their "down there". Moreover, the game takes place around the 50s-70s (a mix, but with a strong bias towards the 50s).
2. This is only the beginning of the game and in fact the player has only seen a few characters, but I am a supporter of diversity and therefore over time the game will of course have different options, including neat ones (as it happens in real life - some people change their underwear every half day, while others once a week. It depends on the circumstances and personal preference of each).
3. When I released the first demo, I carefully listened to people's feedback (I still do this) and in most cases it was this moment (my version of "down there" that the players liked). I decided that they were right and continued in this style.
I've never really thought about whether people "down there" are ugly or not, I just try to follow logic (50s? - hair in most cases. Old-fashioned and very busy housewife without a relationship? - neatness doesn't really bother her, etc.).
There are people and anthropomorphs in the game. For example, a fox, a cow - anthropomorph. They have always been like this and will not change. Only people can change (in any direction), it will mainly depend on the player.
Rocky starts copying Buzz, because Rocky is a simpleton and when Buzz pompously imposes his worldview on him, Rocky thinks about it, because it's new to him. He decides to try and when Stacey starts showing sympathy for him, he decides that Buzz was right.
Saves have been working since version 0.5.1. We, our assistants, use saves when developing the game.
Each character has a personal inventory, but regular money is added up. Royal coins are a special currency and are listed in the inventory as a thing. In the game's progress, you can earn such coins, so it doesn't matter who found them in the location at the moment. Also, when changing a player, there will be a "things exchange" function and the Rocky player (for example) will be able to ask Martha (for example) for something from her inventory. I'm a fan of logic and it's strange for me if when changing a character, he gets the entire inventory. Martha will get her panties that Rocky found and won't pay attention to it? Then the player will select her panties in the inventory to look at the image and Rocky (who is not in the group at the moment) will say a phrase? Logic, buddy).
All controls in the game, including "Shift", are shown in great detail at the beginning of the game. When you press "Shift", the dialogue box disappears and the game pauses automatically. When you press "Shift" again, the game continues.
Yes, we need an artist, a person with whom I will discuss some aspects of the plot and a programmer. But mostly an artist, because I draw alone but I don't always have free time for it. If you want to take part in our project, then feel free to let us know.
(It's best if you contact us on our Discord).
There's actually a bit of work left on the locations and finishing the gallery. But now (finally) we have a great native English speaker who is currently proofreading the text and there will still be time for testing. Also, new versions only appear here after the end of early access on Patreon. I can't say the exact release date for 0.6.0.
No, the Android version is just a test, we wanted to see if players would have problems launching, etc. so the error with the image after the cave will be corrected later. At the moment, only the Windows version works correctly.
I don’t know how to answer the second question, because it’s not clear exactly what you want to know.
Kaise gives you a spray in the morning and you can use it yourself before taking wild honey. But if you accidentally use the spray too early (time is up) - then you will have no spray. What to do? There is an exit. You can again buy the spray from Kaise in the store for free, but only once. This spray will be automatically used when collecting honey.
Hello buddy!
The version for Android is still at the test stage. We didn't plan to release it so early, but a lot of requests from players did the trick . To be honest, I don’t have Android, so I can’t tell you how it works, but people are playing, so everything is fine. In any case, most likely there is a serious bug in the Android version after the orc's cave (only one person reported this to us, but we have to check), so you shouldn't pay attention to this version for now.
Thank you buddy!
In fact, we are simply adding to the game various idiotic situations that can happen in ordinary life). Of course, within the law and without terrible or very rude and strange things. Hairy women are part of the game world and they were, are and will be throughout the game. Of course, there will be not only hairy ones, we try not to deviate too much from reality, so the characters will be quite diverse. It’s just that at the moment the player is only familiar with some of the characters who, according to the plot, should be hairy, so the player may think that this is one of the main fetishes of the game). But this is not so, although we place some emphasis on it.
Both options. The plot is supplemented, but not continued, the story ends in the same place as in 0.4.0. The continuation of the plot will begin with version 0.6.0. And the gameplay/mechanics have been greatly improved, the graphics have been improved and new sprites/portraits/images have been added (where they were not there before). The plot lines have been slightly changed. Added and improved menu items. There are many, many changes.
Yes, before I wanted to make a game with a system as similar as possible to very old school RPGs, but to my surprise this turned out to be difficult for some people, so I remade the game into an easier version and now there will be no problems, but the risk of getting a sudden “Game Over” is all - remains the same, so almost every player’s choice is similar to “Russian roulette”). So save often.
Hello buddy! I don't hate this question, it just doesn't make any sense). A release can only be a release when it is ready, otherwise it will not be a release but quackery. Therefore, there will be many questions and 100% more bugs. The question “When is the release” was asked very often before and it is difficult for us to answer every person, but if you don’t answer, the players will say “The developer does not want to communicate with the players,” so we informed in advance that such questions will remain unanswered. This will not speed up the release. I don't want to offend anyone, buddy, but the release will come when I personally finish working on it and conduct testing. In fact, this release is the longest of all that have come before, but it is also the last long release. We have finished the most difficult things at the moment and now releases will come out more often (I am a developer, so this is 100% information). But this release will have to wait a little longer.