Sure. I get that as you put effort into these models and people pirating it isn't cool. I just wanted things to be more clear on what's allowed and not allowed before I did anything, so it might be a good idea to include a list of that kind of thing on the pages for this stuff for future reference. Maybe as a FAQ or a check list.
The models don't work as is, so there's no point in including the original files as it would just pad the archive for not any good reason to do that. Pawperty Damage is coded in Unity, so the model would need a conversion, but the textures might still work after extraction from the Blender file. I believe I've read Haydee requires the textures converted to Direct Draw Scripts.
In terms of other stuff, I'm considering removing some shape keys from the model as well so it's not going to be full thing and would be easier to work with if that's fine. I also will credit. That is if this is all okay with you.