I am using gatsbyjs.
ngmane
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I used the emebed link from the dashboard for a game I have on itch and it loads directly as soon as the page loads instead of giving the user the option to click to load.
Any iframe attributes I should use to do this?
[CODE]
<iframe
src="https://itch.io/embed-upload/2368949?color=333333"
allowfullscreen=""
width="980"
height="500"
frameborder="0"
>
Play FastPaceJumpyPlatformer on itch.io
</a>
</iframe>
[/CODE]
I played it just now and i really like the idea and the camera setup, but didnt felt so good when the camera doesnt show the bottom area when one falls down.
I think camera setup is of multiple type.
1) Platformer touch based - as soon as it touches the platform the camera pans.
2) Usual Follow camera with softzones.
Would like some pointers on setting up camera!
Nice game, very well executed.
@dario-zubovic
You can change this in WebGL player settings.
Goto Edit -> Project Settings -> Player
A inspector window for player settings will be shown. In that select WebGL https://docs.unity3d.com/Manual/class-PlayerSettingsWebGL.html
And then check `Publishing Settings` section and uncheck Data caching.
Also here is forum thread discussing the same issue.
https://forum.unity.com/threads/unitycache-indexeddb-database-could-not-be-opene...