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niadraws

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A member registered Jul 11, 2018 · View creator page →

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Hello!!

Looking to gain more experience working in game art! I'm an animator, character designer and game artist! I've created a visual novel and was the Lead 2D Artist on a mobile game called Cauldrun.

Check out my portfolio at niaveal.com 

You can also specifically check out my two past game projects via https://www.niaveal.com/cauldrun, and https://niavealgames.itch.io/silent-storms

wow!!! thanks for playing my game!!! i'm really honored!! ^^

I liked this a lot!! Was very aesthetically pleasing. 

thanks!! haha ^^

thank you!! :D

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Really pushing myself to the finish! Have been dragging my feet the last few days but now I feel the rush with the deadline approaching haha. This is a street background for the greater part of the game. Below is a WIP:  I still need to give the buildings TLC. I'm hoping to finish this tonight.

That said, I hope the game is enjoyable!! It's a lot shorter than I imagined it was going to be. I can't really complain though. I think this project was a good introduction for me as a Ren'py newb. 


UPDATE:  Might be my final version. Still unsure


thank you!!! i hope it will be fun to play ^^

thank you so much!!! :D

No updates in a while. Have been working on and off for the past week and I think I've reached a pretty good place. I've finished writing the routes for Hikari and Touma and have drawn in some backgrounds to replace some of the place holders! I've also customized a little GUI here and there.  Still needs a bit of polishing but not a whole lot.  Haha, backgrounds aren't quite my forte...but I tried!! lol! ((although, i'm pretty fond of the sky. I worked very hard on it ><))




thank you so much!! :>

Haha thank you! I'm really happy to hear that! I'm  not usually one for VNs either but I'm hoping to do something a bit different within the genre. ^^

thank you !!! ^^

UPDATE: 7/17/18

So I've finished facial expressions for Hikari and started coloring Touma! Here is his neutral expression. I have a few different facial expressions to go.

As for the actual programming, I've finished programming all 3 of Hikari's routes. I will need to go back and do some polishing, but so far things are playing out pretty nicely! Right now I have random Google Images for the backgrounds; debating on whether I'll draw my own or use a public domain images instead. We'll see how I do on time. This week I've decided I'm committing to doing 80% of the programming! :>

Today's task will be programming Touma's (previously Omata) routes and adding a point/click functionality in the beginning of the game. I would like to have the player be able to choose their color umbrella by clicking their preference .(?) This will trigger the route that they take.



thank you!!! :D

Thanks ^^ I hope they're not too difficult to program lol

UPDATE: 7/15/2018

Some character sprites are started! I managed to finish a lot of Hikari's (the girl) facial expressions and poses, but there are still a few more I need to draw/paint. Omata has sadly only been sketched, but at least I've started lol! I've been working on graphics for a full 24 hours now so I think I will take a break and revisit my Twine draft. I'd like to see if I can start getting things in Ren'py soon...


Hikari

Hikari, one of the routes in Silent Storms



Omata
Omata, a character route in Silent Storms

Wow what a cool idea!!! I'm very excited to see how your project turns out!! :)  (( Also sorry about the back injury! Take care of yourself! ))

Thank you so much!!! I figured something like this would be a good start to game design ^^ ( High five!! )

Thank you!!! ^^ 



Hi! My name is Nia and my Gam Jam project is a visual novel titled Silent Storms.  :^) This is my first ever game! 

Synopsis: On the rainiest day of the season, the player recalls how lonely they are as they watch their classmates walk home with their friends.  Despite their thoughts, they try to continue home but find the rain to be too harsh. After getting caught outside in a thunderstorm, the player makes the choice of buying an umbrella at their local convenience store. They must choose between between 2  different colored umbrellas and deal with two customers who are VERY particular about getting their favorite color. The player must either choose to compromise and share the umbrella with them,  or succumb to their fear and anxiety about socializing and brave the storm alone.

It's a fairly simple game, but I thought it would be manageable for a two week project! I hope the minimal mechanics will help me at least get my feet wet with the Ren'py enginge. ^^

My current progress: I've drafted their different routes in Twine! It still needs some fine polishing, but I thought this could help me when I actually begin to program things into Ren'py. 

I was also trying to decide between logo designs. Later I would like to add the silhouette of an umbrella behind the text. For now though I was experimenting with fonts ^^


1. Hi there! What's your name? Want to introduce yourself?

My name is Nia and I'm a 2D Animation Student! This is my very first game jam and I'm really excited to be trying something I've been longing to do.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

Nope!

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

There's too many to count!! I Most recently I have been inspired by Mystic Messenger. I sort of saw myself being able to do something similar because of my skills in art and storytelling.  Aside from that, I really love The Legend of Zelda, Animal Crossing,  Stardew Valley, and the occasional indie RPG maker games on itch.io!

4. Do you have experience with game development? What did you do/with what engine?

Not really. I fiddled around with RPG maker a long time ago but I was too intimidated to make anything for real.

5. Tell us about something you're passionate about!

I love storytelling! Stories can evoke so much feeling and action, as well as shine a light on a new perspective.  I love the process of brainstorming and developing compelling, unique characters.

6. What are your goals for this game jam?

Make and finish a short game! I'm aiming to finish even if it's a bit unpolished.  :)