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Nicholas-Campbell

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A member registered Nov 08, 2021

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It was composed by Targhan (the author of Arkos Tracker) and it was first used in the excellent Psytronik game Dead on Time.

CNGSoft has released an updated version on his personal site that makes several adjustments to the behaviour of the enemies:

http://cngsoft.no-ip.org/alloybox.htm

Surely this is still a bug that would need fixing, though? There isn't enough space on the original game disc to store a saved game (it requires 11KB and there's only 10KB free), but the interpreter should at least report this and return to the adventure if it fails to save.

I can confirm that the scrolling is headache-inducing on my real CPC6128 (with a type 1 CRTC) as well.

I've tested it on my real CPC6128 and I have the same problem. I have examined the code and there is a bug in the keyboard scanning routine. The same bug is also present in one of Leosoft's other games, Druid and Droid.