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NickSav

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A member registered Oct 08, 2020 · View creator page →

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1. No. It will not be I'm afraid.

2. Version 9 isn't out yet. Will be the highest tiers first and move down as time passes. 

3. It's alot of changes. I'll do a full changelog when it comes out.

4. No, challenge is different. 

5. Ideally gradually is best. But thery will unlock through playthroughs, so if you miss one you can get it later.

6. Yes. They do get bigger and there is a bad end associated.

7. Most likely once i get Growing Rivalry to a good place, then ill work on that again. 

That's no intentional. I need to run out some fixes which will happen soon hopefully :d 

Most animations are getting removed honestly. Since they do take unnecessary time. 

Hmm, which ones? 

nah thats a bug on my part. definitely forgot to remove the block :(

Basically when you use the upgrades for AERA, Elune will use them as well

Yup. I needed to re-do the gallery cause i forgot more than i thought. Will release a patch eventually with some fixes as well :)

1. Eventually no. You won't need to start over for new updates. The last few have changed some early mechanics and triggers, so if you reload a save it will break some interactions as they are initialised at the start of the game. 

2. The 9.0 update will yes. It will check each time fights happen to determine the tallest. 

3. Once the game is finished yes, I'll write up a guide for the endings and requirements for unlocking characters / special packs

4. In terms of raw power, Demons are probably the best. But be careful of your health since most Demon cards will use health as well as mana. Otherwise Fairy cards received a buff. 

5. Most endings now trigger at 8000 or more height now and Valeria's will trigger at 10000. 

6. For 9.0 you will need to start again I'm afraid as I changed A LOT. This should hopefully be the last time though. 

Yup, it includes that healing as well. Its definitely intentional :D


and yes, Succubus was moved to a side quest, since the deck is way stronger than others and having it early makes the game too easy. 

I'm glad you enjoy it :D 

Some cards are definitely stronger than others. Its usually the art. If I like it, I end up going overboard with it more often than not

That's an error you don't see often. 

Can you delete the whole game and re-download to see if it fixes it? 

Make sure to unzip it before playing as well

I believe it needs to be run through the command line and you need Node.js installed. 

Based on what i've seen from Google. 

That's normal. Since too many would be eliminated on the first day. 

The height brackets have been increased alongside it, so they are relatively the same strength wise as before. 

Saves won't carry over I'm afraid. I should have mentioned this one :/

Just press Retry. The image actually exists so no idea why it does that to be honest :/

Sadly it is a little tricky. Even rpg maker itself doesn't have linux functionality. 

Usually running it through a VM in your linux system is probably easier. But i will look and see if it can be done :)

Yup I'm aware of that one. It's sadly a bit more complicated than I wanted it to be so it's taking a bit more time to fix up 

Almost :)
Xmas period is always tough. Have a few days off so should be able to make some good progress :D

Yeah. I'm working on modifying a bunch of cards to ensure that they account for deck count so it doesn't happen hopefully.

 

So generally if you "remove your ally" without it naturally happening, their relationship value hits a very large negative. Technically it's possible to get them back, but it will take a long time.

Hmm. That's weird. Tried without the app and just through the website?

Was able to download it with no issues? If you can take a screenshot that would be great!

That's odd? I haven't removed it. Let me check!

Not just yet :(

Working on it :) Plan to upload fixes and a new version hopefully before Xmas.

I'm working on a "living" card compendium which should in theory let me easily update itself by reading the game files when i compile it. 

so in theory.... should be golden :D

You need to wait until the end of the day and it will prompt you to save. If you haven't unzipped the game files though, it will always block it. 


I have modified this in the next version so you just can save whenever.

Hmm. I may need to check these out a bit closer. But i will be releasing an update hopefully soon to address the large majority of these. Since a few are game ending which is no good. 

Sadly not just yet :( 

I do have some fixes ready to go. Just making sure they also don't break immediately...

Just start a new game use a different slot.

Currently working on some other fixes as well :) 

Hopefully not tooooooo long. 

Currently, Arianna sells them if you beat her in her special game 5 times.

That's the idea. Hopefully it hasn't broken itself :D

The gallery needs some fixing. Few missing pictures and some that shouldn't be there. 

She does not fight.

I'm going to open up saving at any time in future versions (mainly for bug issues) but this way you can save in multiple slots. I may add a menu screen so you can select a deck before the match though :)

Going to release an updated version soon which should correct that issue :D 

Sorry for the delay!

Generally, in combat, i would advise using the mouse. The keyboard controls need some fixing up

they give a passive effect for the battle.

Arianna in the casino sells them once you beat her in her own game a few times. 

I'm glad you enjoyed it! 

Yeahhhhh another update never happened sadly. Although a sequel is definitely on the cards (similar mechanics, same basic world but different characters) So you might be able to relive it all again :D 

The main aspect is Height. 
Fat Mode will mean her body will grow outwards as well, but the game isn't geared to that specifically.