Thanks :D Even though it's kind of a joke game haha
NikkiKaji
Creator of
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Hi there! Play through the game fully, took me about a half hour to beat and I really liked
-Very enjoyable story, also like the futuristic feel to the game
-I like how the dialogue with the interactables changed as the story progressed
-Puzzles weren't too hard or too easy
-I think hitboxes needs some adjustments, for both line of sights and lasers. Or just how much cover is given during these sections. I almost got the first one, but just ended up skipping it since it was hard to read the patterns. As for the laser puzzle, it was also pretty difficult, which is to be expected since it's the final one, but that one actually gave me less trouble than the stealth one haha
In summary, I had a ton of fun playing through this short and sweet game, and everyone who worked on it did an awesome job :)
Hello everyone! I'm usually not able to download a surplus of games due to my internet situation, but I'll be going out so that I'm able to download some things that I wanna try out. So, if anyone wants to recommend their or anyone elses IGMC entries for me to play and rate, please leave them below! It will most likely just be done on my own time and not streamed, but I'll be sure to give a review of what I think.
I'd also love if some people could try out my game as well, it's called Phantom Saga: https://nikkikaji.itch.io/phantom-saga
In summary, my game is a order turn battle-based rpg inspired by FF, Octopath Traveler, Radiant Arc, Genshin Impact, and Breath of the Wild. Takes place in a japanese-like region called Kirameki, though if the game is ever expanded on after the jam, I'd like to add other regions as well! If you play it, let me know what you think ^^
I had such a fun time playing this game, ended up having to make myself take a break from it haha. After I understood the mechanics a bit better after about 10 minutes, it was smooth sailing from there. I wanna continue my run in the future, but from what I saw so far, it's a really cute and creative concept. Amazing job!
Hi there, I just wanted to say that I seriously enjoyed playing through your game! The retro style is something I'm not used to, but it was a nice change of pace and such a unique experience. Personally, I've never been too good at puzzle games, hence why I've failed to beat games like Link's Awakening (I got some terrible flashbacks to me trying to play that game lol) but I'm glad you put in ways to bypass certain puzzles for people like me.
I got about 30 minutes in and so far I love the storytelling, style, and just overall presentation of the game. I'll try to progress more in the future once I'm done reviewing a few other games :)
UPDATE: As I was typing this, I reloaded the game, and the girl opened up the path that I couldn't get past by shooting her bow. I'm not sure if that was supposed to happen initially but I guess I broke it somehow. I thought that I wasn't understanding something so I just want to alter my review a bit.
I think the difficulty is fine, but the only thing was that I broke every pot on my initial entrance into the dungeon, and because of that had no health items available to me afterwards until I got to the boss, and I was really afraid I locked myself in a bad spot and I didn't get to check if returning to town would heal me :') Thankfully got past it, but now stuck on the part after I open the key card door. I'll have to give it another go in the future, but really solid game so far!
Thank you for the review! I'll be honest I really wish I had more time to work on the game, but I found out about igmc a week into it and I really had to rush some aspects I wish I didn't, and a lot of work needs to be done. I'd definitely like to polish this game in the future, so thanks for pointing some things out!