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nikopol22

3
Posts
A member registered 26 days ago

Recent community posts

oh right, by setting custom depth buffer and enable render on mesh. I was looking at another way since I already use depth buffer ^^

Could exclude be a thing ? Like everything moshed except tagged actors ?

Cool, it can be done easily, or I better wait for a public api/doc? 

(1 edit)

Hi, didn't jam2go use SceneViewExtension based on your work to achieve this in his last video ?

* Oh I just saw your last video, work in progress I guess ^^