Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

NiloccoliN

25
Posts
6
Followers
2
Following
A member registered Feb 27, 2022 · View creator page →

Creator of

Recent community posts

Thanks a lot for your feedback! :)

Thank you very much :)

Thanks for the feedback!

Thanks a lot!

Thank you very much for the feedback! :)

Thanks for your feedback! Yes you're right, that's because the notes are chosen randomly...

Thanks a lot :)

Thank you!

Thank you for your feedback :)

Thanks a lot!

Oh actually ignore what I said above, the game ended up loading on the browser after a little while!

A very fun game! Nice work :)
I played on Windows, on the browser version the game could not launch after the intro (I only got a black screen after clicking on "Press to Continue")

Thanks for your feedback :) I plan to play your game too!

Thanks a lot!

Thanks for your help, you really saved me some time (I think it works now!)

Thank you very much! It's really encouraging :)

Thanks a lot for your feedback!
I knew about those bugs , I mentioned them on the game page :) I'm currently working on fixing them!

Yes I plan to do it in the next few days! :)

Very nice game! I agree with the other comments regarding the rust mechanics. It's both the most interesting mechanic in the game and also the most frustrating, but the game is still enjoyable.
I liked the visuals too, they're really great.

One of my favorite games from the jam so far, great job!

Hello, first game jam for me as well :) I would love some feedback! Here it is: https://niloccolin.itch.io/armene

Loved the art and colors, and the story piqued my curiosity.
It was quite enjoyable to play! (I lost myself in the desert though)

Hello I would like some feedback too! It's a very small game for now, here is the link: https://itch.io/jam/advjam2023/rate/2105866
Thanks a lot :)

Thank you so much for your comment!
Animation is not my strong point so I had to find "easy to implement" solutions for the character's walk. I'm glad you like it anyway :)

oh thanks a lot ! :)