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NiopTres

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A member registered Aug 07, 2022 · View creator page →

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Yeah! Just some simple difficulty levels, specially since there is no leveling up, so should be equal all around!

Thank you!! RP is always great to incentivize!

Love the well defined setting and the idea that you are the ghost trying to get people out of your house, instead of being the person trying to get the ghost out (Get out of my property, i have been here for 100 years longer than you, it isn't for sale!). Found the format a bit hard to read due to the font size, but was able to understand the rules well enough. LOVE how well defined the ghost types are, so much detail and well planned descriptions and characteristics!

Altho a bit hard to read because of the txt formatting, I find it very great!, like that each rank has its own designated dice, makes it very great instead of having a designated difficulty class to determine the hardship of the action, or instead of using modifiers and such. I REALLY like the concept of a game around possession and the friendly twist of ghosts fighting the evil entity to help the family. We need more Godo ghost representation in media!

I just love the cuteness vibes that comes form this. Just capture that lil rascal that escaped! simple rules, to the point, and only one page. Love the roll table for the capture mechanic

HAHA, I love that "Everything is fine" vibe. "There is no war in Ba Sing se" moment. I am always a fan of Psychological horror stuff. I really like the well defined setting with map and locations you can be in. Makes it super inmersive and as a well defined world you can live in (and never leave)

Two d6 and only a Deck of cards! Another pleasant surprise! I love all this visual formatting talents! It all looks so cool!  I like that having conversations and roleplaying is encouraged a lot. Found the card mechanics a bit complex, but that's just me having a hard time visualizing 52 cards. Otherwise, great!

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It is nice to see Deck of Cards get used in a game! A nice change of pace from just those polygonal click clackies!
I really like the ambience in being the LC of a horror story. I like the formatting and visual style of the colored pdf. I like that each of the abilities are compared as analogs with other familiar abilities from other games, makes it easier to undertsand the intent of what they are. I did find the concept of building the Manor a bit complicated to understand, but I think a more visual explanation could help with that.
Other wise, I'd love to play this! (and utterly fail at surviving)

Yes!! I love the idea of allowing players to just have weird characters that have entirely different aesthetics and themes interact, Cowboys and Spacepeople!

I have a thing for multiples of 3, of course i'd give it some love! It is a nice round number!

Quantum Leap... Now you are speaking my language

Thank You heck!! 

Thank you! I will continue working on this afterwards, see if I can clean up some of the text!

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Gives me Twilight Zone vibes, with it kinda being a story that is being told, as something that happened before, a record of a tragedy. I like the concept, altho as pointed out below, A bit more definition on the setting itself or what exactly the players are meant to experience in it could be for the better. Otherwise, great rules and mechanics outlined! Simple!

Super simple to understand! No stats, all roleplay! I would love to play this one! God, I fear being inmortal! XD, can't die in the game, but everything just gets harder is a nice mechanic

LOVE the success and failure mechanic with the dice pool (And I love the use of number 13 ). I also absolutely love the character archetypes, really in theme with the horror film vibe!

Amazing! Love the concept of being in a form of afterlife, or purgatory of sorts. Can't say much about it, I'd like to play this game. 
I will say, it was a bit hard to read the pdf at times due to the font size changing and it being fully capitalized font. Made it a bit difficult to follow the lines. Otherwise, great job formatting it!