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Nixx

25
Posts
8
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A member registered Aug 02, 2019 · View creator page →

Creator of

Recent community posts

yo

lmao im sorry you had to experience that

cool game. I wish the character had more precise controls tho. Play any bullet hell and you wont find any sort of acceleration and you stop as soon as you arent pressing any buttons. I had enough fun to get to wave 20 so it was a good game regardless. This could be a really cool game given more than 48 hrs of dev time

thanks for the feedback i really appreciate it! Also im aware the last level is a bit much but im glad you played through it. Ill get the level select perfect in the next one I promise ya 

the menus are all basically broken and i gotta click every time i wanna shoot? No thanks  

>3 dollars for a game made in a game jam that was submitted almost two days early


LOL nah fam gtfo

I really like the idea of using the glitch but I CANT SEE its too dark! Maybe put a red glow on the enemies next time 

"I'm sure nobody will figure out how to play this" lmao got that right wheres the download? 

Sorry bout that. I try to make my tutorials teach through gameplay but I haven't nailed it yet. Thanks for giving the game a chance even with the rough start I appreciate it! 

You mean the purple background for the levels? Dang I tried to make it as neutral as possible while still being interesting... Apologies ill get it right next time!   

yup that's fair. Ill number levels in the next one. Thanks for playin! 

i wish there was a button to hit the boxes to get them out of the corners. Fun concept but the physics kept getting in the way of my puzzle solving 

I am NOT a fan of rage games... but i can tell this one is decently well made so grats!

Fun concept tho I wish there was more obstacles. I was able to just hide in the corner to win. Nice art and a cute story. Good use of the jam theme too. 

5 stars in all categories. This one was really awesome im really glad I started the game back up after it crashed.

I didnt have much fun at first. Then i found the menu and i wanted to explore everything! I wish there was more secrets like that hidden around like the code of the game or something. The exploration was good now you just needed to add some more things in the world to interact with (keys for specific doors, enemies, characters, etc.)

Look out world, the second strand type game has arrived! The radar needed some difference in color it was hard to see a lot of the time. The concept was good tho. Also the alarm genuinely scared me lol gg

HUP!! ahh...

Really neat idea. Id like it to be more clear what glitch i was dealing with (maybe color the slimes for specific glitches) but once i knew what i was dealing with i thought "oh thats really rad!" so well done!

I wish there were more things to mess with or levels with different boss types. Besides that this concept is really cool. I really liked the feeling of using what are normally boss attack patterns

the final level is based on a glitch a friend of mine found where you can go even faster if you play in windowed mode and stretch the window so its long and short allowing for even more speed. Its a secret tho dont tell anyone shhhhhh ;)

I liked it a lot. Wish there was more ways to expand. I mined everything and just had to quit. No ending but it was fun while it lasted

Really fun concept. The risk/reward of creating your own waves of enemies was really cool. Wish there was more variety in the towers tho

that was a really amazing slice of a game. Id love to see more of this

Really good use of the theme. Solid little game made me chuckle

First!