If one wanted to make an MP game and was able to within the time limit would it be considered against the rules to use something like PUN (Photon Unity Networking) for Unity? I would use UNET but want something that doesn't requiring sharing ip addresses and PUN is so much clearer/easier to code.
Nolic0321
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A member registered Mar 14, 2016 · View creator page →
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Indie Game Making Contest 2018 Entry - Survival/Colony Manager Game
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Kenny Jam 2018 Entry about a lost astronaut, 2d medieval workers, and no story line...
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Thanks for checking it out!!! Yeah the biggest time suck was learning Godot and understanding it's in's and outs. Also dealing with figuring out the best pathfinding solution but I was able to get something setup! I was hoping to aim on some of the "core" mechanics being completed.
As it stands inventory is just a holder for resources which you dump at your home base (and probably other home bases as I think about how the code is setup) but some explanation of that would be nice. I'll definately keep it noted as I continue development!