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noofbiz

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A member registered Nov 25, 2015 · View creator page →

Creator of

Recent community posts

Hello everyone! I have setup a discord channel for the game jam, and if you want you can just DM me @noofbiz on discord.

Thanks!

Hello! I'm a programmer and game designer putting tougher a team for this game jam.  Your style looks very unique, and if you've got the time during the week I'd be happy to use your assets in the game. If you're interested in working with me, you can reach me on my discord server. Thanks!

Hello! I'm a programmer and game designer putting tougher a team for this game jam. I like what I've seen of your samples and think the sound would be pretty cool to use. If you're interested in working with me, you can reach me on my discord server. Thanks!

Hello!

I'm a programmer and game designer with a billion ideas and I'd like to get started doing game jams. This one looks like it'd be a lot of fun, and am looking for a 2D artist and a musician to help out! I actually work on my own game engine, engo, and want to take my games a step farther than just the one-shot demos that I have on there!

Thanks!

I downloaded the game, but the sound doesn't work. Does anyone know how to get the sound to work? My sound works just fine in any other game, only this one, so I'm thinking it might be a keyboard shortcut I accidentally pressed or some in-game setting.

Yeah, I didn't make the game not resizable but it shouldn't be. Thanks for the report!

The artwork looks fantastic, and I'll edit this when I get a chance to play the game. Sadly, there's no OSX or Linux version to play. It'll have to wait until I get to my desktop.

I got blobbered on level 5 with four treasures! XD  Fun game. It was neat trying to strategize my path between several bad guys at once all coming for me! 

My only real complaints are the alerts when you check the chests and stuff. I just personally don't like js alerts. Horrible flashbacks of crummy js based ads in the early 2000s :P

Fun game, it reminds me of Doom as well lol

Yeah, it was mostly about dodging. I planned on adding something like an invulnerability potion that stores up and then you can use them by tapping the screen, but I ended up getting the worst cold of my life two weeks ago and am still not 100%, which has taken a hit on this project sadly. I'm probably going to keep working on it after the jam to add that and iOS support. Thanks for playing!