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Norlin_13

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A member registered Jun 04, 2024 · View creator page →

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Thank you for your feedback! Unfortunately, the programmer I was working with on the game couldn’t accomplish anything within a week. He kept postponing tasks to the next day, and five hours before the end of the game jam, it became clear that he wouldn’t show any progress and didn’t have a finished game. As a result, I had to quickly create something for the game jam because I had long wanted to make a rhythm game. I’m primarily a game designer (although I used to develop games solo), and I had my own design document that the programmer was supposed to use to build the game, so I was able to assemble the game quickly. I also prepared the music (yes, it’s Suno).

In short, I made the game in three hours, managed to create the builds and the game page. If I had known from the start that the programmer I was collaborating with wouldn’t contribute, I would have done everything solo right away (and this can happen in game jams if you haven’t worked with someone before and don’t know them). But in the end, I liked the game, I’m already refining it, and I want to develop a full-fledged mobile game. Of course, it’s a pity that only I made the build, although other people had registered, but I liked the concept of the game jam itself—I love such game jams.

Don’t worry about the prizes; I participated in the game jam purely for fun, because I wanted to try making a rhythm game

Thank you! Not yet, the game only scares the player, but we want to continue development and perhaps make the ending dependent on the player's actions