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Noto

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A member registered Mar 02, 2020 · View creator page →

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Thanks for playing through the demo! I'm slowly making progress on this project, and still hope to have a full release sometime this spring!

Thanks for reporting the bugs! I have an inkling of what’s going on with most of these, and will try to get them fixed ASAP ^^; 

The line of dialog you captured is intentional, and I was actually really curious whether or not people would catch it. I actually went back and forth about whether or not I should include it (or conversely, elaborate on the details happening in this scene) but ultimately decided to leave it as is. In this line of dialog, Bo is (accidentally) misgendering Vinny, who has changed pronouns since the last time they've spoken. Shay is (gently) correcting them. I wanted to illustrate how in this world the idea of somebody transitioning (or otherwise changing their gender presentation or pronoun usage) is seen as something relatively unremarkable. If or when Bo encounters Vinny again, they might they might congratulate her on her new pronouns, but the news that Vinny is using she/her pronouns wouldn't interrupt the overall flow of the conversation Bo is having with Shay.

Anyway — it’s my turn to make a comment that is much longer than I expected. Thank you so much for your kind words and feedback. It really does mean a lot to hear what other people think of my game. <3

I grew up in a small seaside town,  and the demo brought me right back to those long summers hanging out with my friends. The text was was a little bit hard to read (I couldn't get the white outlines off on the Mac build), but the art and story were really A+

I grabbed this for use in a visual novel project I have in the works. I would definitely be interested in some sci-fi/space themed assets in the future.

I got my hands on the demo during Pax East 2020 and really enjoyed it. A+ on the color design, character interactions, and having juuuust enough spice in the CG to give us a taste for the future. 

The demo did a good job of giving us a feel for the characters. Excited to see more, do you have any idea how long the final project will be?