*has
Aspecat
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I think this game is a bit less intriguing than its predecessor, but I think it was also more fun to play. I like the new features, such as the inventory and character names. I think this game is alright, but there's a significant amount of bugs in it, which I hope will be fixed soon
Here are the bugs I noticed:
Spoilers ahead! Spoiler warning!
Spoilers ahead! Spoiler warning!
Spoilers ahead! Spoiler warning!
Spoilers ahead! Spoiler warning!
- The magic genie can disappear from world 1 sometimes.
- After banishing Aimari (without collecting any artifacts before this), you can collect all the artifacts and the key. Solomon will still say she has the worlds in her hands after doing so. Aimari will even show up, despite being banished banished before. She will send you back to the hub, but won't appear there again.
- There is no way to change your mind on hints after you select whether you want to or not, even if you delete your save via the unnamed blue guy in world 1. You have to reinstall the game entirely, as far as I know.
- After deleting your save file (again, with the unnamed blue guy in world 1), there will only be 1 corpse in the garden instead of the usual 6.
- Once you have given Yellow's artifact to the slime and taken the key, you can collect Yellow's artifact again.
- It seems to be impossible to reach the end of the corridor, no matter what you do. Not sure if this is a bug but I'm including it anyways. I think it would be neat to be able to reach here after banishing Aimari to see an alternate turn of events.
The gameplay was actually interesting, but everything else is not. The visuals are incredibly crushed, making it hard to see much from a distance, and the story was pointless. If there was more gameplay and it had a decent story about this 'monster' and its behavior this could be alright. For me, horror is hard to appreciate if it the fear exists for no reason outside itself.
I like this. It's fun and funny and thank you. [Bug zone: when I lost to the grounded enemy in the CAIN LEVEL, I got sent back to the first. I don't think it's intentional, because the music from the CAIN LEVEL kept playing, but I guess this could be a cool way to go back and play as Lucy again. However, when I lost to the same kind of enemy in the ... level, The game softlocked. ALSO losing to the blue balls turns you into Lucy in the CAIN LEVEL...
Well ok, but I think your game needs some options like control setup and if the mouse should be inverted. Also include sound and music volume. It's just basic quality of life stuff, and I think if you add options menus to games it will end up being more accessible. It's sad that the jump feature doesn't get used much because the physics are fun and it would be fun if there was more platforming in the game. (Also, there's no way to quit the game without manually closing the program, and the R button is not listed in the controls on the game page.)
Please fix the camera! In video games moving the mouse down usually points the camera downwards but here it's the opposite. Please fix it or at least add an options menu and an option to stop moving the mouse down to look up. It's so disorienting. Also it's difficult to figure out how to interact with certain characters or objects, and the controls are not given to the player at all. Also, why does the demon reappear in the DEMON ZONE after the game's end?
HOW DO I DELETE MY SAVE?? HELP
Also whenever I go to the upgrade area, i get 4 extra points inexplicably. Is this a glitch? I believe so.
Also how do i unlock the LOCKED thing? Is it for a later update? I've gotten to level 120 and still nothing. What does the gold fairy do?? How can I fight the gold fairy...
This is great, and I have some recommendations!
1. Plant Reproduction
Once Hedges or Brambles grow past their maximum stage, instead of getting stronger, what if they spread, making a minimum-stage bramble/hedge on a nearby empty space? That would allow for some kind of farming. I think that's a good thing, since it is a garden after all. Maybe it would only work if they had another of their own type nearby.
2. Plant Regrowth
I thought it would be a cool idea to die HP to growth stage. That way, plants would be able to heal themselves (Like in real life.) But they would also lose their abilities or strength the weaker they got. That sounds like a really cool mechanic that would further separate it more from the possible inspiration of this game.