我不道啊,没找到汉化版,才想着汉化的。
以前也试过汉化,但是没搞定字体,最近再试试,还在搞字体,有点头绪了,还没翻译文本呢,而且文本有很多。😅
I have prepared a language translation document following the "Translation Pack Guide." I am translating it into Chinese. During testing, with a small number of words, replacing the ArgosGeorge.fnt and ArgosGeorge1.png in the jar file allows the text to be displayed in the game. However, due to the large number of Chinese characters, the generated fnt file results in several PNG images. Replacing the original ArgosGeorge.fnt file directly causes an error, preventing the game from launching. How should I modify the battleui.json file to support more PNG images, or how can I add a new font in the translations file?