Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

N.S. Dawn

53
Posts
21
Followers
13
Following
A member registered Apr 24, 2020 · View creator page →

Creator of

Recent community posts

Glad you liked it! A lot of people are getting stuck in the story (we got time crunched!), and we're planning to fix up some of that and put it up after the jam. 

Thank you, I'm really glad you thought the format was interesting!

Thank you!

I'm really glad you stuck through it, I know our game design was a bit time crunched, and we noticed many people get stuck. Over the next few days, we're looking to clean it up a bit and post it after ratings are over! Really glad you liked it!

Thank you so much! I really worked hard on it! I think y'all slay too ✨

Thank you!

Really glad you liked the art! Thank you!

Thank you!

The strategy design was really innovative and I think with more levels and testing this could be an actual professional game some day. A few times, we encountered really fun situations where we were strategizing to escape/catch a specific cat. However, at other times, we found ways to simply go back and forth between two adjacent tiles and rack up turns easily. 

The art looks really polished and I'm astounded by the vibe you were able to give off. 真的做得很好!:)

Super unique cast of characters, loved romancing Sara the biblically accurate angel :)

Great artwork, it's really cute! 

(1 edit)

We played your game as a team and we really enjoyed your writing and aesthetic. We loved the contrast between the two characters and their rooms and vibes. Extremely engaging, no notes. We were glued to it the whole time, we got the CLOSURE ENDING. The writing, especially of Valerie and Marisol was really the best part, I hope you make more games in the future!

You really connected with a core experience of mine.  Too real.

Amazing aesthetic, love the cats. This is legitimately an amazing puzzle game concept you could expand on. Everything was spectacular, and super polished, I found myself really wishing for more levels. Awesome work!

Music is really girly-pop, loved it! The general aesthetic is really awesome, a cool girly twist. Kind of reminded one of our collaborators of Sailor Moon. I hope you can fix some of the bugs, this game is really cute!

This game IS SO FUNNY omg, me and my collaborators were having a blast playing it. The screen didn't really work for any of us, but we were able to wrangle and beat up NPCs anyhow! The gameplay is really fun, and everything about the game is incredibly funny.

NOW THIS IS GAME DESIGN!!! Some highlights:

  • Level design was AWESOME -- each level was very thought out!
  • Pixel art is marvelous, I'm a huge sucker for pixels
  • The background design with posters and other things -- amazing attention to detail :0
  • Short hop and a long jump, very good controls and thought out movement
  • Level clear animation is very cute !!

No notes, awesome game, rooting for you!

The aesthetic of this game, end to end, was VERY thorough and cozy. The pieces were surprisingly easy to grab, put together, and it felt really gratifying! Amazing polish on this one.

Best game I've played so far. Your take on a sudoku style game was REALLY good -- it completely removed all the tedium of checking numbers... I could really sense the thought you have put into the game design. Additionally the banter was very very funny. 

There was a LOT of attention to detail in this game's aesthetic, and just ... everything! Using the keypad of a flip phone for a rhythm game input was also really interesting... loved it all around!

Haha, our game also has a mobile phone : ˆ)

Really, really nice and cohesive visuals. Loved the particle effects and attention to detail :).

OH MY GOSH this game was delightful?!!! All of my group members on the discord call were raving on the execution of this game. Definitely a favorite, well thought out, and I really loved the cute pixel art. I'm rooting for you!

Very cute! Loved the implementation of the theme!

Theme was really good, and I liked learning about the characters, I can tell you put a lot of thought into dreaming these zany goobers up.

As a huge admirer of pixel art I am BEDAZZLED ✨,  truly. The limited color palette also reads really REALLY well. The music and sound effects work really well together and contribute a really serene vibe. Quick improvement thing could be to iterate more on the 2d movement, there was some sort of input delay (or lag?) that made it a little difficult to maneuver. 

The ideation and aesthetic were really well thought out, loved the cats. Movement was a little difficult to control and collision got me stuck a few times, haha, but I actually really liked the level design and the solutions were really fun to think up!

Really loved the use of ACTUAL felt for this... loved the aesthetic. The menus were a highlight for me -- were extremely fun to use, click through, and discover. The COLORS menu was delightful.

The visuals on this game were truly TRULY TRULY amazing. My whole team was agast in the discord call. Truly great work on the art. 

I don't think we really understood the gameplay all that well, so some information would have been nice, but the two-hand card playing mechanic was cool to see!

The presentation/polish was really stand out, some of the best I've ever seen from a game jam game imo, but I'm not sure I understood... the game..., maybe this is me being dense but I didn't really have a sense for what to do or why things were decaying. Also, I think the audio may have been a unfavorable choice, it seems you were going for coffee grinding, but from my speakers it came off like glitched out static.

I really liked the concept, and the story and theme really kept me hooked. A real standout in uniqueness, and I thought the personality in all the drawings and environmental text was awesome. The only thing I felt was missing was feedback on my actions, both in terms of the mini-games and the UI, as I found it hard to tell whether I was doing the games right sometimes, and definitely found myself double-clicking buttons and clicking the wrong things.

One of my favorites so far!

The art, sound design and animations are really well done! Overall, the game seems very well-executed and polished!

The gameplay loop in this game was extremely clean, and I felt like I could get right back in on the action after dying. I found myself wishing for more content -- either in the form of enemies or environment, but I was addicted to the fast paced gameplay!

This was awesome! I really liked the satisfying sound design and the clean aesthetics. I got up to Level 3, and was able to pick up a few strategies along the way, which was nice.

The idea was really cool, and it did feel satisfying to see blocks I placed become part of the soil. However, as others  mention as well, the game is a little difficult.

Really great work on the theme. A little too difficult for me... but I got through the first couple levels. Definitely a really unique thing to build the game around!

The presentation of this game is really stellar (pun intended!). As a sucker for pixel art, all of the sprites, as well as the shader is really well done.

S hehe

i like this game a lot :) it was really cool to play

(1 edit)

Fixed! Sorry about that :(