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Ntellect Gaming

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A member registered Apr 06, 2021 · View creator page →

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Good luck to you too!

I really like it. It's a nice spin on chess. Really like the animation for when other pieces get destroyed. 

Controls are too hard to use or don't work. Honestly didn't get past the first level becauase even after reading the instructions I couldn't figure out if anything was working.

Great idea. Only thing is maybe a way to track your input. Other than that it's pretty solid.

I really like this because it allows you to expand on a concept that the game and show introduce, but never actually explain much.

Hi, quick question:

Are we required to use a specific game engine or can we use any game engine?

(1 edit)

You only die if the black circle size is bigger than yours and the match is set up that way on purpose. Not a bug.

What bugs?

This was a really fun game. I especially like how at the 3rd phase of the fight, so players don't just stick in the corner, you have the arc attacks moving. Little stuff like that really makes the game interesting.

A bit confusing towards the beginning, but it's a nice game once you get the hang of it.

So apparently the way uploaded my game the first time was unplayable so I fixed and it should work now, so try it out again and rate it please.

Just fixed this. Thank you for letting me know. 

This was really good and honestly can't wait to see how you expand on it in the future. 

Good start for a game.  A few things are the numbers stay on the screen when you change levels.  Also level maps are all the same.  If you want to expand on this project I suggest looking into procedural generation for your mazes. Will give it a good amount of diversity and difficulty. 

Drag is interpreted as a click so items still change. Minor fix though. I suggest have one be a left click and the other a right click. Cool idea though.

Drag is interpreted as a click so items still change. Minor fix though. I suggest have one be a left click and the other a right click. Cool idea though.