Oh, that makes sense! The .aseprite will be provided for all the characters too? It's really useful to create an export format (png + json) which can be imported easily then to a game engine.
Hey @Penusbmic, I was wondering if you could update the .aseprite file from the original Hero.zip with the new animations. It would help a lot to export all animations in one Spritesheet file + .json with animation frame data to import into game engines later on. It looks really cool :)
If you like challenging puzzle games, this one is a must. The introductory levels make a really great job at teaching the mechanics, and it increases difficulty until it offers a mind boggling challenge.
Hey Exen, sorry for the delay. The thing is I've little experience with Unity, like next to none... then if you believe that you can take on the lead programmer role, because maybe you need an artist, I'd have no problem. In case you don't feel like it, I don't know... what do you think?