I have merged the pull request and will upload the new file here! Thank you so much for fixing the lag and making so many improvements to the game!
nyit
Creator of
Recent community posts
Hi Sacco-dylan,
Sorry for the lag, I think the problem was I added a delay to check if you were hitting both the A+B buttons at the same time, but that probably felt like lag on an actually Playdate. I changed this behavior to remove the delay and just set the value of the cell to empty if you start entering noting mode by pressing A+B at the same time. I have uploaded a new version so if you re-download the game it should be better now. Please let me know if this fixed your problem. Sorry again.
Hello again Byrek!!!
Thank you so much for taking the time to both write out such a detailed response/request and giving such good ideas! I tried to implement Notation in a way that I think makes sense, I don't think it's the exact same way you recommend just because I thought this was simpler to implement for now. To use Notation press A+B at the same time (like you recommended! I wouldn't have thought of this so thank you). than you can use the D-Pad and the A button to navigate on a smaller 3x3 grid and show/hide Notation Numbers, then use the B button the exit Notation mode and go back to normal. This is the first iteration of this feature for now, and it doesn't look perfect because the boxes are really small so its hard to fit 9 numbers into them, but I figured this was better than nothing for now. I tried to find a smaller font like you recommended based on your measurement but I couldn't find any that actually fit 3x3 numbers in the small boxes. this was the smallest font I could fine for now (its just one that comes with the Playdate).I tried to make my own font for this but I'm terrible at design so I thought this was the best option for now. I also haven't added the automatic Notation removing yet just because of the you have to select numbers by cycling through them. I did make sure the Notation are save and loaded with the rest of the game, and I made sure the Notations are stored even after you select a number for the specific cell like you recommend.
if you want, let me know what you think of the current version! I know its definitely missing some pretty obvious features (like the auto removing of Notations) and the notations dont fit nearly as well as I would like but I think its better than no notations for now. Thanks again for all your input.
Hello Sacco-dylan,
I actually just added Notation to the game today! you would need to re-download the game to be able to use Notation. To use it just press the A and B (A+B) buttons at the same time. than you can use the D-Pad and the A button to navigate on the smaller grid and show/hide Notation Numbers, then use the B button the exit Notation mode and go back to normal. This is the first iteration of this feature for now, and it doesn't look perfect because the boxes are really small so its hard to fit 9 numbers into them, but I figured this was better than nothing for now.
Thanks for playing my game and leaving feedback!! if you have any other ideas of what to add or how to improve the game please let me know.
Hello Byrek!
Thank you so much for such a nice comment!
I double checked just now and it seems like the difficulties are working correctly, but I do agree they are very similar. I used an online tool to generate the sudoku's (qqwing if your interested, I don't know how it works) and the tool offers 4 different difficulties it can generate, so I generated 100,000 of each difficulty and are using those for the puzzles in the game.
From my testing Easy and Normal are almost the exact same in most cases, in a certain precent Normal requires a bit of extra logic, Than Hard is noticeable different but not very difficult, and than very hard I find you do need to use so more "advanced" sudoku techniques (at least advanced to me) like XY wings.
I think I will probably leave the difficulty ratings relatively as is because for those who want an easier time, I found that the few times easy does require slightly more sudoku logic it might not be what they are looking for.
But I could definitely be wrong and maybe there should only be 2 difficulties, Easy and Hard, I'm honestly not sure.
Also if you have any other recommendations please let me know! I'm glad someone is actually playing the game at all. (I haven't gotten my Playdate yet so I only got to test it on the simulator)