-Let me fast forward the h-scene. Being forced to wait for minutes is ridiculous.
-Combat is very bland. If you dont know how to make it fun make it card based, that always works for turn based.
I mean why should someone revisit a game with gameplay they have bad first impressions with a smartass dev to boot. It being buried amoung thousand of shovelware games doesnt help either. Come on be logical. I think im one of the few that did but only out of chance since i was bored and looked through my comment history. Having said that, i appreciate the lower difficulty. You can have the harder version for a hard mode, people wouldnt mind that. However, for some reason you did nto changed to the hardest part of the game, the boss which i have problems with. See the pic, boss shoots thousand of projectiles at me, spikethings jump around, anything gives me a hitstun essentially stunlocking me to death. If this is still intended then atleast let them restart stage 2, not the whole game. Go try defend this somehow.
I guess thats it. The other reason you dont get support is that action h-games with female protagonists fighting against plants, and stuff is just so overdone. Even your superb spirte art which I admire, won't help enough.
I really want these type of games to flourish but i dont think they will, when people see how clunky the start is. Even with the art is decent, it wont be enough to carry. I advice just using some 2d platformer template. If Unity is difficult to use, I advice using Godot instead. It's really not difficult, at all. You also went overboard with the parallax. Feels like the houses on a train.
It's your game, you know how everything works and i bet you have some experience playing these retro sidescrollers. But try to see it from a new player's perspective. The difficulty itself isn't even the problem, the problem is to have it this early in the game. I bet most of them havent gotten used to the controls yet. Your video tries to be a gotcha but even there, u the dev is struggling. You even reset the stage because you didnt have a good start lol.
People want easy stuffs on this days
I enjoy difficult games, but this is some ds2 level of bullshit.
That HTML version is extremely clunky. Got stuck due to bugs like 2 times in 5minutes. The Windows build is better but still clunky. The gameplay feels very unresponsive. It needs alot of tweaks like reducing the animation lock while attacking. Honestly, i had harder time with it than Elden Ring. Anyway interesting direction, will keep an eye on that.