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nyny69

31
Posts
1
Topics
2
Followers
10
Following
A member registered Dec 28, 2017

Recent community posts

-Let me fast forward the h-scene. Being forced to wait for minutes is ridiculous.

-Combat is very bland. If you dont know how to make it fun make it card based, that always works for turn based.

You have to use slide on that one.

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Man, I totally understand you. Many h-games dont feel like games, but rather a gallery of porn scenes that is cheaply disguised as a game. I was just confused that you were able to get the "addicted status" in the secret area. So i assumed it was a gallery of some sort. 

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I mean why should someone revisit a game with gameplay they have bad first impressions with a smartass dev to boot. It being buried amoung thousand of shovelware games doesnt help either. Come on be logical. I think im one of the few that did but only out of chance since i was bored and looked through my comment history. Having said that, i appreciate the lower difficulty. You can have the harder version for a hard mode, people wouldnt mind that. However, for some reason you did nto changed to the hardest part of the game, the boss which i have problems with. See the pic, boss shoots thousand of projectiles at me, spikethings jump around, anything gives me a hitstun essentially stunlocking me to death.  If this is still intended then atleast let them restart stage 2, not the whole game. Go try defend this somehow.

I guess thats it. The other reason you dont get support is that action h-games with female protagonists fighting against plants, and stuff is just so overdone. Even your superb spirte art which I admire, won't help enough.



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This game is a pleasent surprise. You have my support. Allthough i need some help. I've beaten the giant assuming its the final boss. I unlocked the secret area however im not able to do anything there?

Well if you have interest in collab i can contribute. I can make a more stable version in few days.

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I really want these type of games to flourish but i dont think they will, when people  see how clunky the start is. Even with the art is decent, it wont be enough to carry. I advice just using some 2d platformer template. If Unity is difficult to use, I advice using Godot instead. It's really not difficult, at all. You also went overboard with the parallax. Feels like the houses on a train.

oh man you already quit?

Any plans to add an optional  playable male character for the female enemies?

That part was the only thing interesting to me.

Uhm, what do you mean? In the preview picture you seem to have it.

when do u implement the seduce skills

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Pretty good though im not a fan of boss rush games and hypnosis. It would be to have a metroidvania style of game.

how do i even shoot

Atleast say you are using Ai slop.

What will seduce do? Does it change the battle to lewd battle?

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Just being honest and trying to help, but if that hurts your ego then sure.

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It's your game, you know how everything works and i bet you have some experience playing these retro sidescrollers. But try to see it from a new player's perspective. The difficulty itself isn't even the problem, the problem is to have it  this early in the game. I bet most of them havent gotten used to the controls yet. Your video tries to be a gotcha but even there, u the dev is struggling. You even reset the stage because you didnt have a good start lol.

People want easy stuffs on this days

I enjoy difficult games, but this is some ds2 level of bullshit.

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You definitely went overboard with the plant enemies. It's extremely annoying . You art rocks though

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What program did you use for the animation? Spine or did you do this inside of Godot? Also it would be alot more interesting if you can use lewd abilities on enemies.

Ugh, put a disclaimer that ur game uses AI images.

Ai art?

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Im sorry but this game just is not fun. I made it to like level 6 or 7 and it lost all of its steam. It's the same enemies, the same purification process. It gets very repetitive. Combat is very clunky, even the spriteart isnt great.

Really fun, looking forward to more.

Atleast put in the description you are using ai art. 

Just an advice. If you wanna be noticed your first demo needs to be atleast playable. However this is an absolute mess. It will be much harder to work from there.

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That HTML version is extremely clunky. Got stuck due to bugs like 2 times in 5minutes. The Windows build is better but still clunky. The gameplay feels very unresponsive. It needs alot of tweaks like reducing the animation lock while attacking. Honestly, i had harder time with it than Elden Ring. Anyway interesting direction, will keep an eye on that.

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Good concept for a pr0n game (also plus points for having a male mc). I think this game could work very well as an rogue like "slay the spire".

Any plans to do more?