Art is nice but hard to understand what is a trap and what is environment. Rest was nice a smoth, maybe a litle higher and longer the jump? Not to much space to have the jump early.
OLTEANU
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We did not had time to test to much the progress, and adjust to make the progress plesant We are happy how the game came out. We lost 2 artists on the way, so i had to cover some art, i was lucky with Jolly , a verry good programmer. He took over programming and i was able to put all art together in time. Great work on all team members. Thank you for playing.
Great. https://discord.gg/hZ8GmwYj
If want to speak about it , i add this invitation for discord. Come and will speak about it.
Do you use discord? If yes get in touch to send you updates "OLTEANU [GMT +1]#9608" . Or join my community to give suggestions, if want something specific. https://discord.gg/dfway69etn
We tried to make the cell in different colors, and add some special movements, for example purple have no jump, but had speed, and so one. we wanted to make one cell with low gravity, but was no time to make that. Was good a visual thing for cells to know what ability have, but again same problem(no time). As we know a good game need loads of time , and testing to have a nice game play. Thank you for playing our game.