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odnankenobi

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A member registered Apr 05, 2024 · View creator page →

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Opa, bom dia! Anunciaram que o lançamento na loja tá quase chegando, mas eu tava com pressa então peguei a promoção no itch mesmo. Pode comprar por aqui e adicionar como jogo não-steam no linux, testei aqui e tá rodando certinho.

Se não rodar, entra no diretório do jogo e copia o arquivo `CODE Bunny_Data/Managed/mscorlib.dll` pra dentro do diretório `CODE Bunny_Data/Managed/mono/4.5/`

Aqui ele abriu depois disso, mas crashou antes de chegar na tela, incrivelmente o que eu fiz foi só copiar a pasta inteira do jogo, deletar a original e mudar o nome da cópia pro mesmo da original, aí o jogo rodou normalmente. Não faço ideia de porquê, mas funcionou
Se pelo texto ficar confuso, fiz um vídeo mostrando o passo a passo:

For those that bought over here on itch and want to add the game to steam as a non-steam game for convenience...just realized this game doesn't have any assets on steamgriddb.com . Would you mind if we put some there? It's basically this image for the heroes, maybe the same image for the logo with some editing for transparent background. I've found nothing for the grid and logo yet, still thinking on which to use


(For those that don't know, steamgriddb.com is a database of images for steam library aesthetic customization, so our non-steam games can also have a nice art when showing up in our library)

Sorry about the delay. It's here:

https://imgur.com/a/xQUssBf

It's essentially a drop down menu with "more info -> install anyway"

I can't remember exactly, but will try installing it again sometime this week and sharing some screenshots here, it's easier to show it this way

(2 edits)

The game is installing and running on recent android versions. Just tested with android 14 here. It is necessary to manually click and accept the risks when prompted, the "install anyway" button is somewhat hidden in a drop down menu

That being said, my baby digimon isn't eating it's food. Not sure if it's a android version bug or my own skill issue in learning the game. Will test on the PC later to figure it out

Update: just figured it out, I had to train it so it would be hungry, then it started to eat. All working as intended.

Played this for a few hours! The game is running perfectly without technicall issues and is very much like the original game in terms of functionality. There are minor changes to unit behavior (did helicopters always fire depth mines?), but the biggest change is indeed in the difficulty.

As it is, the game is aimed at mostly hardcore players who enjoy greater difficulty and challenge. Unfortunately too hardcore for me, but it's been nice to have this around again. Would absolutely love a difficulty setting that casual players could use to turn down the heat a little and have some fun too.

Overall, big kudos for the great reimplementation and thanks for bringing this gem back to life :3

I literally can't describe how happy I am finding out this exists. More than a decade ago I used to play this with my little brother and we absolutely loved this game. Seeing it remade on my favorite game engine is extremely exciting.

I haven't tested it yet, but I'll be sure to give it a try with him. If the comments are to be believed, this will be more of a challenge than the original...looking forward to it!