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Okau

86
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3
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6
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A member registered Dec 01, 2021 · View creator page →

Creator of

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Thank you! I do have ideas for how I can make the game more in-depth, so I'll probably make something more for it at some point :)

Pretty fun and addicting game. The sound design is a little obtrusive at times though. Regardless, nice job!

A really nice way to spice up the basic platformer formula! Cool game :)

Cute and relaxing game, I really struggled to find some of them! Nice job :)

Thank you! I'm glad you liked it :)

The visuals of this game are stunning, I've no idea how you managed even just that in 2 days. The gameplay is also really addicting and super responsive, and the sound design is really well done.
This is probably the best one I've played so far, and it'll be hard to top!

Fairly basic conceptually, but the sound design and visuals were overall pretty nice. I also really liked the options to change the gravity. It added a nice twist a lot of games like this are missing, and it ended up making different runs of the game unique. Cool game!

It felt very "There Is No Game"-esque, and I love games like that. For 2 days this is really impressive, I love the concept especially.
Well done :)

That ending really caught me off guard. Good comedy at the end, but the actual game could do with a little more depth.

The game could do with a lot more mechanical depth and a little more storytelling, but I love the art style, and combined with the sound design the game has really nice ambience. Nice one :)

It's not every day you see a walking simulator in a game jam, this was a really nice breath of fresh air. Not only that but the story was very well written and presented. I can really tell that you put your heart into this one, nice job :)

Thank you so much!

Sorry about the problems with the web version. There's always something there that breaks, especially when it comes to 3D. I mostly just added it for jam accessibility really.

A lot of comments have said it already, but this one could use some sound and a little more art.
I can certainly see why it doesn't have them though, because this game is pretty in-depth for just 2 days. Super fun to play, nice job :)

I adore how this game looks, and it's really fun and addicting. For 2 days this is incredibly well done.

Thanks for your kind words! It was a lot of work for just 2 days, yeah, I was really scrambling to get it all done in time lol
Thanks for playing :)

Thanks!

I’ll admit it’s made in a strange way so that you can’t interact with anything until you press the bell at the window to start the timer. The tutorial might not have been clear that you needed to do that, sorry. If you’d done that though then I’m not sure why it’s doing it.

Thanks for checking out my game though :)

I know it's a slightly strange question, but I really like the concept of this game jam, and so I want to participate to see how well I can do, but I don't want a prize if I happen to do well.
If this is ok, then I'll just make sure to put something saying I'm opting out at the top of the game description.
Thanks :)

Cool game! It's quite simple but works very well at what it sets out to do. Some SFX or music would be very nice though. Also, I often found myself getting stuck on corners - a minor inconvenience - but as the maze is grid based, maybe the movement should be too? Regardless, nice job!

Really cool game, I liked it a lot. It's very satisfying to get the shape just right. My only complaint is that sometimes there's multiple solutions to a level, but it expects a specific one. A very minor gripe though, as those extra solutions are far more complicated than the intended way.
Good work :)

Cool and unique interpretation of the theme! The art is really good, and before I knew it I'd already gone through multiple attempts trying to beat it (Which I did :D). A little sound design would be nice though. Nice game :)

Cool game! I really like your inspiration for it. The art and sound design is nice, though the gameplay is a little lacking. I think the game could benefit from a couple obstacles here and there, to break up the loop of just doing small mazes. Overall though, really nice work here :)

Pretty cool game. It's simple but it does what it needs to very well. I would say it is a little too tough though. Dying once, unless it's right at the start, basically means you'll never reach the end in time. Regardless of that though, nice work!

Nice game. Pretty tough for the most part, though I encountered a bug where the monster wasn't able to kill me. It just stood there, groaning. The quality is definitely there though, this is a very good game for just a week. Well done!

Really cool concept, I found myself wanting to play again and again to get a new best time. Nice game!

I like your use of the theme, although there's not really much to the gameplay, and the lack of audio makes it feel lacklustre. It feels a little like a somewhat glorified flappy bird clone. Regardless, good work :)

Thank you, I'm glad you liked it! :)

This is really cool. It's and original idea with amazing art and sound design. Maybe some sort of risk-reward mechanic would be good, such as losing a life if the mouse touches the cat, but that'd probably be too hard for a game jam anyway. Great job!

I didn't feel attacked at all! I love constructive criticism, and I agree with and understand a lot of the things you pointed out. Please don't feel sorry for anything at all.

I'm glad you liked it! A lot of the thing's you've mentioned I certainly agree on, and I think I might go back and fix up some of the major issues, although I'm not sure about expanding this concept yet. This is the first jam where I really went all out on sound design, instead of getting some random music and random 8-bit sounds from sfxr, so I'm really glad you like that. :)

It didn’t even occur to me that the hitbox of the wardrobe went past the wall, thanks for pointing that out. I’m glad you enjoyed it! :)

Yeah sorry about the difficulty. Also, fun fact, the ghost’s scream is actually the sound of a fox. Thank you for playing!

Sorry for how much trouble you had to deal with. I have a bad habit of making games much harder than they need to be. I’m glad you liked it though! :)

Thank you for playing, sorry for the lack for explanation.

Thanks for playing! And sorry for not explaining things properly. Also, the opening thing should probably be skippable, I should’ve thought about that.

The gameplay is fun and fits both the theme and limitation. It's a little difficult in my opinion, because i can't see very far and crash into enemies when I try to shoot at a different one, but I'm presuming there's a strategy aspect to it.
Overall though, great game, I had fun! :)

Wow, this feels like a full release.

The gameplay is fun (Although gets dull after a while, due to it being highly repetitive, although the difficulty curves help to break it up a little.), and strategy is required, although it's not so much that you have to think very hard. There is a variety of things to do, all the while managing recourses and more.

The art and audio are both amazing too, and fit perfectly together. The high resolution pixel art is perfect for this kind of game, and each sound effect is crisp and 'sci-fi-y'.

What I'm trying to say is that you've gone above and beyond with this amazing submission.

Thank you :

There is actually a blue outline when the player stands over a hiding spot, but now you mention it, I probably should have made it a mouse hover thing instead. Thank you for playing and giving feedback

Thank you! You've presented some good ideas in the second part too, so I might use them