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_Oleg_DJ_

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A member registered Apr 11, 2021 · View creator page →

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Recent community posts

Thank you very much for your review! You are totally right — there should be something that will make player fail. Also, procedurally generated dungeons should be fancier, too.

That's a very good horror! That jumpscare in the start-middle of the game was good, too. Love the visuals and atmosphere!

Simple good platformer! I really love how you have to lure enemies to jump over them.

Thank you very much for a review! Yes, the dungeon is procedurally generated using random walk and room splitting.

Yes, collisions are silly in my game and I could make them better but, to be honest, I just wanted to make the player controller's code simple.

Ha-ha-ha, yeah, that thing just gives a lot of dophamine! Everybody loves seeing how their bank account rises with a lot of money from their inheritance!

Thank you very much for your review! You've collected a lot of gold, good job! I'm looking at all the reviews right now and understand that I should make dungeons smaller, 'cause it's really difficult to find key and door, which one is even harder because the door is the same color as other objects.

Thanks for the review! The key is needed to open the doors that you could find in the dungeon. The game does not consist of one dungeon, but many ones, and in each one you must collect as much gold as possible, find the key and open the door that you also had to find.

Thank you very much for your review! It's my first time creating a music, but you are totally right, the loop should be longer.

The design and graphics are very good, I love it! But for me, it would be great to have more tree sprites so that the forest wouldn't be monotonous. Also, I didn't found any bugs, the game works good. I think that shooting mechanic is cool. I mean how seeds stops in random positions, something like that. But, to be honest, I found gameplay a little bit boring. Maybe, some enemies or other mechanics would make it more colorful? Anyway, this cute little game is more than great!

Thank you very much for your feedback! To be honest, I don't think like you. For me, 7 minutes is long enough to explore full map and it isn't too long to get bored. But it's very personally thing, I think. Also, yeah the trees will kill you if you go inside of them. And it's a very big part of mechanics. If you die when you revive trees, then you should just do it on bigger distance, I think. Anyway, thanks for feedback, again!

I see what you mean. I thought it was a good idea to force the player to save energy. I mean, even if the player has a large supply of the energy, it regenerates very slowly, so they will have to save it. Also about colors, I totally agree with you. This is my constant problem in game design. Anyway, thank you very much for your feedback, I'm glad to hear rational criticism!

Oh, my bad. I tried again and everything worked fine. I'm so sorry, I didn't read everything correctly. OK, so the game is even better than I thought. Great game with very cute lil' Bigfoot!

I'm sorry, I accidentally deleted my previous comment. ._. So, as I said, the game has a great idea, but I couldn't take a picture of the Bigfoot so there's no way I could win. Anyway, very interesting game!

The design of the game is really interesting. I really love how everything is tiny and minimalistic, that's cool!

Love this game. It's really relaxing and interesting to create the island. The implementation of the idea is very good. However, I think the theme of the Game Jam could have been tied a little better, so to speak. All in all, a great project!

I really love this game. Sprites and animations are on top, gameplay too. The difficulty is big enough so that you have to try your best to complete the game. To be honest, I didn't manage to complete the game, but it is really cool. 👏

Thank you very much for your review! Please, could you tell me, what is annoying in the energy bar? Maybe, I should chose more contrasting colors?

Олег никогда не подведёт (хотя нет, всегда подводит ¯\_(ツ)_/¯). 😎🤙

Спасибо большое за отзыв! Честно говоря, я и планировал сделать такое усложнение. Я планировал, чтобы игрок запоминал, где и какая платформа находиться. Однако действительно, без этого игра была-бы немного лучше и удобнее.

Thank you very much for such a positive comment!

The game is quite good for the time of its creation. But, of course, there are disadvantages: for example, when the character moves, the inventory starts to twitch. It would also be a good idea to make the game longer, because there is a lot of time left for that. I still haven't really understood where the GameJam theme, "Cycle Phases" is in this game. Anyway, not bad!

This game is pretty interesting. I love the concept, but it's so long and a little bit boring. But the game also has surprisingly wonderful Christmas atmosphere. Even if the game doesn't have the best graphics, I wanted to watch some Christmas movies! Anyway, I recommend the author to familiarize himself with Blender, so as not to make graphics in the engine.

This game is pretty interesting. I love the concept, but it's so long and a little bit boring. But the game also has surprisingly wonderful Christmas atmosphere. Even if the game doesn't have the best graphics, I wanted to watch some Christmas movies! Anyway, I recommend the author to familiarize himself with Blender, so as not to make graphics in the engine.

I really love this game! It has very cool atmosphere and storyline. The visual part is beautiful. But to be honest, the game is so long that I didn't completed it. ;-; Anyway, I think this project will be the winner! Great job!

Thank you very much for your comment! I love it when people enjoy my games!

If you don't praise yourself, no one will! Anyway, thanks for your work. I really love the game, too.

Гра доволі непогана для часу її створення. Але звісно, мінуси є: наприклад, коли персонаж рухається, тоді інвентар починає смикатися. Також було-б гарною ідеєю зробити гру довшою, адже часу для цього залишилося дуже багато. Ще я не дуже зрозумів, до чого тут тема ГеймДжему, "Фази циклів". Так чи інакше, непогано!

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The game is quite good for the time of its creation. But, of course, there are disadvantages: for example, when the character moves, the inventory starts to twitch. It would also be a good idea to make the game longer, because there is a lot of time left for that. I still haven't really understood where the GameJam theme, "Cycle Phases" is in this game. Anyway, not bad!

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Игра достаточно неплохая для времени ее создания. Но, конечно, минусы есть: например, когда персонаж двигается, тогда инвентарь начинает дергаться. Также было бы хорошей идеей сделать игру длиннее, ведь времени для этого осталось очень много. Еще я не очень понял, при чем здесь тема ГеймДжема, "Фазы циклов". Так или иначе, неплохо!

Thank you very much for your comment! At first, the "2" on top of the screen means the number of waves you survived, but this mechanic doesn't work properly, yeah... About how my game "fits" (I know, it don't fits... ;-;)  I wrote in the description of the game.

I have updated the description, so read it and replay, please.

it's the first jam, where I won!

Thank you very much!

It should be so. I was too lazy to make a screamer,_,

(1 edit)

Sorry guys... I don't installed Windows build for Unity. I'm so sorry, I don't know what to say... It's my fault