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Ollie

23
Posts
8
Followers
2
Following
A member registered Nov 27, 2020 · View creator page →

Creator of

Recent community posts

Really neat concept well executed. Especially impressed by it on a technical level. Getting the simulation, the time changing and the checkpointing all working in under 48 hours is crazy impressive. Excellent work!

This was absolutely magical! I've played dozens and dozens of games in this jam and this is easily the one i've enjoyed the most. Great & original concept. Lovely art. Feels nice to play. All around great vibes. If there's any justice I'll be seeing this in the top 100 games

Really cute little game. Nice art and simple but appealing core gameplay concept. Excellent work

Really enjoyed this one. Fresh concept, nice art but I also really enjoyed the gameplay. The movement system was perfectly balanced between giving me enough control that I wasn't ever frustrated, but being limited enough that you had to put some thought into when and where to move. Really neat little game. Nice work!

Really nice proof of concept of a potentially super cool core mechanic. Incredibly stylish too. Excellent work

Neat little game! Art is the highlight but the platforming is no slouch too. I really enjoyed being able to use the swords as a traversal method. Presumably its inspired by weapon swap mods for games like Dark Souls? Really cool seeing a game based around something like that. Nice work

Simple but stylish. I agree with the other reviewers that the grid based movement was a bit awkward and the scaling didn't feel like the biggest threat, but I still had a good time. Great work!

Very neat concept, and I love card games that force you to think about how they are placed in relation to each other. Super impressive for a jam game. Great work

Thank you! Glad you got something out of it. Its definitely riddled with bugs though. Sorry you found one!

Completely understood. One of the many things I'd like to add if I kept working on it would be some kind of landmarks on the horizon to orientate yourself cause I found disorientation to be an issue too. Thanks a lot for playing and for the feedback!

Cheers! I don't think I got it to being all that fun, but I do think the concept itself could be the foundation for a cool game

Really strange in the best possible way. Obviously a 5/5 for style, but also fun and with lots of creative touches. Watching the character try and climb the tower was especially fun and hypnotic. Brilliant work

Pitch perfect execution of a simple idea. Stunning art and excellent vibes. Really really nice work

Incredibly entertaining! Simple concept but executed so well. Really nice presentation and style too. Excellent work

Thank you! Really glad you got into it

Straight up brilliant. Great concept, strong puzzles, good vibe. Crazy impressive that you pulled this off under jam conditions, Amazing work!

So glad you stuck with it! I wanted to try and tutorialise it in game but ran out of time before I could

Brilliant! Works shockingly well despite being a fresh idea. Reminded me a lot of Gish. Level design was really tight and well considered too. Unfortunately I think I soft locked my game by scaling down too far but I feel like thats on me

Super stylish. Really enjoyed the art and the general vibe (especially the slick camera move in to start). Afraid I didn't get my head around the puzzles though, I think maybe due to an issue with the book that gives you tips closing too fast? I ended up just brute forcing solutions. Still, a really nice piece of art. Well done

Really charming! Good concept well executed. Nice work

A classic for a reason ;)  Nice work getting it going in Revy

Completely agree. Ill have one in the next update

Loved it! Nice work all