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Olmo

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A member registered Feb 24, 2019 · View creator page →

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Thanks Horatio. Yeah, we did not manage to implement the X's interacting with the player more than chasing. We were definitely considering some non-violent gameplay, though :)

Glad you liked it! The enemies and how they react to turns is completely broken, we had our hands full with the procedural generation of the levels. Probably should have rounded off the gameplay a bit more :)